Time (UTC)SourceWhat changedAddedEditedRemovedReference
5 Sep 2026
NewsDemo v0.12.7 on experimental branch———Game update
Game update · published 5 Sep 2026, 18:56:09 UTC
Demo v0.12.7 on experimental branch
v0.12.7 Notes Changed · Factory assignment interface redesigned with "all", "dynamic", "balance-rate", and "upgrade" buttons. · Update input hint icons for space and shift keys.
In-game event · published 16 Jun 2026, 21:36:30 UTC
Demo v0.12.5
v0.12.5 Notes Added · Localization credits page. · Community translations link Changed · Expanded menu and in-game string localization across multiple UI components. Fixed · Locked inventory categories and item labels now translate correctly. · Resolved various menu and game UI localization issues. · Previous links in game pointed to solely to discord; updated to point to feedback form, steam c…
v0.12.4 Notes Changed · Unlocked recipe tabs now stay in place instead of reshuffling · Tutorial dock scope is only for current step, subsequent steps reclaim spotlight and will have to be docked again. · Slight theme/color tweaks to be more consistent esp in tokenized text. Fixed · Header tabs no longer block top header buttons · Tabs selection for selected item in inventory is more consistent…
v0.12.3 Notes Added · Tutorial panel now supports docking and focus toggle controls Changed · Increase the delay before rich tooltips appear to reduce accidental hover clutter · Make the Robot Swarm tutorial objective non-focused by default for less intrusive guidance Fixed · Tutorial panel reappearing incorrectly for various new/saved games · Dialogs sometimes staying open after closing · Coup…
New handpainted artwork by Victor Negreiro This includes all the steam art as well as in game like the loading screen and background for the scenario and the executable icons. Enjoy the sweet new graphics!
NewsDemo v0.12.0 out on experimental———Game update
Game update · published 15 May 2026, 13:49:57 UTC
Demo v0.12.0 out on experimental
v0.12.0 Notes Demo - Optional onboarding tutorial - Tutorial toggle to the settings Added - Website link to landing page - Filesystem support for mods and settings - Enhanced save/load experience with rich UI for full game Changed - Split full scenario and demo scenario - Removed hover sound from inventory and technology nodes Balancing - Gate automation behind energy and lower cost slightly -…
Public branch is now synced with Experimental, v0.11.x changes now available, see previous patch notes for details. v0.11.3 Notes Added · More graphics/individual settings Changed · More efficient progress bars · Lowered threshold switchover for simulation logic from "per factory" to "pure throughput"
Added - Performance improvements for controller/keyboard support - Add F9 hotkey to auto-copy performance overlay data Changed - Move input hints into a dedicated bottom bar for cleaner gameplay guidance - Improve the performance monitor with more telemetry, color-coded thresholds, and a draggable overlay that stays on top
Experimental Latest release is up on the experimental branch. Please let me know of any and all issues you find! You will need to switch to experimental branch in the Betas options. If you do not see the option you may need to restart steam. Added · Keyboard and controller support · Key rebindings in settings · Click/hold node to handcraft to match keyboard and mouse Changed · Remove placeholde…
IMPROVEMENTS • Mute audio when window loses focus • Pitch variance on sound effects for variety • Restart button added to pause menu • Factory automation icons are now clickable • Gamepad support for controller players UI & QUALITY OF LIFE • Separate ETAs for prestige vs standard progression • Bonus cards display current level more clearly • Prestige recipe tab added to item info • Improved spa…