Bad Dog, Good Nights
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
010 Sep 2026
| Published | Title | Build |
|---|---|---|
| Fixed Dance Video App in game, more content on day 5 Fixed bugs with the dance videos in the video app Additional content added to day 5 as I continue to build that day in the game Also new steam achievement you can already unlock if you figure out the secret code | — | |
| Continuing Updates For Day 5 Thank you all for your continued support of the Bad Dog series! I'm slowly picking up on development as life settles a bit again after a huge month driving semi-trucks. So! I plan on going through and updating already established content and also am actively developing the Day 5 texting so we can invite someone over for some fun on this very bad weather day! Maybe we'll hear back from those job… | — | |
| Base Game Visual Updates And Improvements Doing some housekeeping around Days 1-3 Added some new buttons too for little secret popup dialogues in a few places. I'm focused on refining current content while I setup the phone menu for Day 5 | — | |
| Day 4 Now Out! It isn't completely finished! I am still working on it BUT! I think its done enough to where I can refine, continue working on it and go ahead and get started on day 5! | — | |
| Fixed the Asteroid dodgers game, updated the doorway scenes on day 2 Fixed the Asteroid dodgers game, updates the doorway scenes on day 2 New art, new fixes, also fixed the scripts for coin collector. Visual updates for coin collector is in the pipeline. Still working on content and minigames for day 4 so just bear/bare with me | — | |
| Bug Squashing, Visual Updates Hi all! This next week I am going to be pushing an update to update the invisible collision box that is in Asteroid Dodgers causing it to not allow progression beyond that. I also am updating the coin collector for a little more visual pop and also fix the 200 coins reward bug that is in there. I'm excited for the visual updates I'll be pushing out. I'm working on polishing what is in there cur… | — | |
| Day 2 Bug Fixes Yeah... So.. Sorry that day 2's text messages had issues with going back! I fixed that! It was due to where in my script I linked a new sound to make the game sound less silent and well I didnt add the sound node that linked up with the code I had wrote. Fixed now! I have some scene and artworks to be reworked here soon, particularly the artwork for the "Find keys and find phone" scene, it will… | — | |
| Updates To Day 4 Apps Hello there! Life has been really busy lately and I have been doing small updates at a time, I worked on day 4 content in this update, I have added new content to day 4's Sniffer and OnlyBarks application. I have reworked how I approach some of the scenes and their scripts to optimize file-sizes. Additionally I have added more photos to the photo app and added sounds for updated app clicks. Tha… | — | |
| Save Data Restructuring!major Hey guys! I restructured the way that the game saves and loads data, therefore your save won't be overwritten anytime I push out an update to Steam! With that being said, your current save data isn't going to load in, rather it will create a new save file for you based on the new methods I've applied to the game. I'm glad I was able to troubleshoot and fix this early on before we were about 8 d… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Sep 2026 | Sat | 18:56 | No patch notes · unannounced build | 25144355 | public | 1 | — |
| 18 Aug 2026 | Tue | 17:09 | No patch notes · unannounced build | 24801697 | public | 1 | — |