Roman General
Playing now
1+1 vs. yesterday
100%of peak
All-time peak
116 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
116 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Update 0.2 Version 0.2 has been in the pipelines for some time now and includes many bug-fixes, UI and quality of life improvements, and a bunch of new features. - Take-back added!! - Naval combat, embarking, and disembarking now available - The UI when buying units has been improved and in the army view - The Escape works as expected opening the main menu - Auto select next unit when deploying - Fixed ro… | 23820418 | |
| Community | Road Map 2026 | — | |
| In-game event | Update 0.1.8.2 A bunch of fixes and improvements: - Pressing the space button during the briefing no longer ends the end turn - It is now possible to change the difficulty during a campaign - Now no longer possible to break game by moving units when it is not your turn - Engineers can now build forts after moving, this is a big change, but one that will hopefully make healing and forts easier and more sentral… | 22639120 | |
| In-game event | Update 0.1.8 The game now also runs on Mac! Marcus has a purple cape, plus many other improvements: - New campaign selection page - ESC-button now opens main menu - Updated General assets to Marcus - Icons for unit stats - Updated Road movement costs so that they are quicker to move over - Fixed Accuracy modifier from terrain - Updated Tutorial and added arrows and better explanations - Better unit informat… | 22250659 | |
| Game update | Patch 0.1.6.3 - Added sound effects - Upgraded to use new remastered songs - Hastati strength upgraded from 10 to 12 and cost set from 280 to 250 - Princeps cost increased from 350 to 370 - Hastate cost increased from 365 to 370 - New Ballista icon for Battle of Croton Glory to Rome! | — | |
| Game update | Patch 0.1.6.2 Fixed bug where the game breaks when starting a new campaign after completing the turorial. Glory to Rome! | 21705764 | |
| Game update | Patch 0.1.6.1 Some small fixes: - Cannot disband enemy units - No longer possible to break game by restarting tutorial - Glorious difficulty now has only one save instead of none - Fixed timing issue in fist campaign by spamming space bar Glory to Rome! | 21630531 | |
| Community | Early Access now Available Huge thanks to all who have supported Roman General and contributed with feedback. If you haven't already please join the discord server: All feedback and wishes for new improvements, unit balancing, or new battles would be greatly appreciated. This is only the beginning. Glory to Rome! | — | |
| In-game event | Update 0.1.6 is Live Welcome General The first round of bug fixes and game improvements are now out. Some of the new fixes includes: - Added the first achievements - Passive unit ability containers in the unit info don't look like buttons - Showing difficulty in main menu - Updated some unit ability descriptions - Continue battle from Main Menu bug fixed - Tool tips now more consistent - Fixed River Sprites to fill… | 21543600 | |
| Game update | Small fix End turn button will no longer be hidden · Pyrric Campaign correctly labeled as coming soon · Fixed window scaling to fit screen resolution | 20669342 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.