Camelot Unchained
Last seen
1Sampled 15 minutes ago · not a live figure
—of peak
All-time peak
426 Sep 2026
Last seen
1Sampled 15 minutes ago · not a live figure
All-time peak
426 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Early Access 0.47.1 Update Hey folks! Update 0.47.1 is open for another Early Access weekend. With this patch, we’re implementing a fix for an issue that popped up with Home Island Points of Interest becoming non-interactable. The team is hard at work putting together the content that will be shipping with Update 0.48 next week, and we’re excited for you to see the improvements we’ll be implementing. We also expect to sh… | 24976826 | |
| In-game event | Early Access 0.47 Update Hey folks! Our latest patch for CU , Update 0.47, is here. With this patch, we’re introducing item drops from enemy mobs, some changes to gathering and crafting experience, as well as tweaks to the formula for Class Progression. Additionally, players can expect to see visual overhauls throughout Silvermine Mountains and Yggdra Forest. This is in addition to performance and quality of life impro… | 24827670 | |
| Game update | Early Access 0.46.1 Update Hey folks! Today we are releasing Update 0.46.1 for Camelot Unchained , landing the water shader overhaul and fixing dependencies that were resulting in crashes. Our next major update will include the first iteration of balances to crafting and levelling, which we’re excited for everyone to get their hands on. We will also be landing a swathe of bug fixes to capture points to ease clunky intera… | 24722620 | |
| In-game event | Early Access 0.46 Update Hey folks! Update 0.46 is here. With this patch, we’re introducing the brand new Class Progression system. This system is a big shift from the previous way characters leveled up, and we think it should help add more build diversity while reducing some of the ability bloat that existed before. Now, each time a character levels up, they gain a Progression Point that can be used to unlock the next… | 24597692 | |
| Esports | Bring Out Your Devs - Platform Q&A Livestream on Twitch Tomorrow, July 30th, at 3PM EDT, join us for a developer livestream with Karl and Katt on Twitch. We’ll be discussing all things platform and server-related while fielding your questions. | — | |
| Game update | Early Access 0.45.1 Update Hey folks! Today we are releasing Update 0.45.1 for Camelot Unchained , including some top priority bug fixes. Players will no longer be stuck in place after being resurrected, status effects should now be operating correctly in the UI, and the server crashes that afflicted last week’s build have been resolved. If you want to read our statement on the crashes that impacted last weekend’s Early… | 24338764 | |
| Community | Early Access Extended Week of Play Hey folks, First, as MJ is fond of saying, a quick Mea Culpa for this past weekend. So, Mea Culpa folks! Let’s take a moment to address the outage that required us to keep the Camelot Unchained servers down over our last Early Access weekend. Essentially, we shipped new code in this build which uncovered a hidden issue that would occur when users changed zones under certain load conditions. Thi… | — | |
| Esports | Bring Out Your Devs - Early Access Livestream on Twitch Tomorrow, July 24th, at 3PM EDT, join us for a developer livestream with a surprise host on Twitch. We'll be hopping in-game and exploring the world of CU live on the servers! | — | |
| In-game event | Camelot Unchained - 0.45 Update Hey folks! Today brings the release of Update 0.45 for Camelot Unchained , including a swathe of balance changes, bug fixes, performance improvements for UI and more. We also wanted to discuss what we changed from a balance perspective in a bit more depth, in order to provide more context and information for our players. This patch, we’ve centered our balance adjustments around addressing a few… | 24244949 | |
| Game update | Camelot Unchained – 0.44.1 Update With this week’s patch, we’re happy to say that we’ve closed in on a fix for the troublesome bug that was causing Points of Interest to become uncapturable. If you see this happen again in-game over the weekend, please inform us with as much detail as possible. The fix we implemented should resolve the majority of cases that players were seeing. Enjoy the weekend, and we look forward to sharing… | 24134631 | |
| In-game event | Camelot Unchained – 0.44 Update We’re excited to share our latest update for Camelot Unchained , including a bevy of bug fixes, archetype and class balances, and tweaks to the way you interact with the game world. Players will now find Protection Zones around portals that prevent combat or hostile abilities, greatly reducing the risk of spawn camping. Player collision has been removed from the city on each Home Island in orde… | 23992566 | |
| Esports | Bring Out Your Devs - Design Q&A Livestream with Derek on Twitch Tomorrow, July 2nd, at 3PM EDT, join one of our designers, Derek, on Twitch for a developer livestream. We’ll be fielding questions submitted by players going over game mechanics, class balance, and more. | — | |
| In-game event | Camelot Unchained - 0.43.1 Update With today’s build, we’re introducing a new Texture Streaming system that should significantly improve memory usage for players across the board. This should prove especially beneficial for players on lower end rigs, leading to better responsiveness and improved framerate. Additionally, we’ve managed to hone in on a few bugs related to point captures and crashing while fishing. Build Updates ·… | 23919772 | |
| Esports | Bring Out Your Devs - CU Platform Livestream with Karl on Twitch Tomorrow, June 25th, at 3PM EDT, join our Senior Server Engineer Karl on Twitch for a developer livestream. We’ll be walking through the work Karl does with the Platform team and fielding some of your questions. | — | |
| Community | June Production Roundup Hey folks, Mason here. Getting tired of me yet? Well I’m back for more updates on what the team is up to and where CU is headed. What you need to know is that we are refocusing the team's efforts on improving what’s there and iterating upon existing mechanics, rather than dedicating time to wholesale new content or ‘nice to have’ elements. We want CU to be in a place where you can enjoy the cor… | — | |
| In-game event | Camelot Unchained - 0.43 Update NOTE: As mentioned in our most recent previous patch notes, this update is accompanied by a character wipe, made necessary by changes applied to character statistics and how they’re calculated. Only the items presently in your personal bank will be preserved. We’re excited to introduce our first content update to Camelot Unchained since our launch on Steam Early Access! Included in this build a… | 23792062 | |
| Game update | Camelot Unchained - 0.42.3 Hotfix NOTE: We will be performing a character wipe prior to the start of next weekend on the live servers. This will impact users joining via the Unchained Launcher (e.g., Hawking) and Steam users. This wipe will serve to adjust character stats for improved balance, and will prevent existing characters from having outdated attributes impacted by this change. We’ll be going over this in more detail wi… | 23689055 | |
| Esports | Livestream Q&A with George on Twitch Hey folks, Tomorrow, June 11th, at 3PM EDT, join our CTO George Davison on Twitch for a Technical Q&A. We’ll be taking the opportunity to answer some of the questions we didn’t get a chance to with our last stream, as well as fielding new ones. If you have something to ask about the state of the game, join us then! All the best, The UCE Team | — | |
| Community | CU Servers Offline Until This Friday at 1 PM EDT Hey folks, With the end of our first week in Steam Early Access, we will be taking the CU servers offline at 1 PM EDT today. At that point, the game will be inaccessible to Steam users until this Friday at 1 PM EDT , as per the Steam Early Access package. This marks our transition into our expected build cadence for the near future - the servers will be open consistently every weekend, from Fri… | — | |
| Game update | Camelot Unchained - 0.42.2 Hotfix Note : We are aware of reports that capture points will sometimes become unresponsive and may prevent capture or gathering nearby resources. This issue is being actively investigated and we’ll provide more information soon about a fix. We’ll continue to monitor reports, and take action when needed to restore them. There will be a maintenance period each day this weekend to resolve any stuck cap… | 23592612 | |
| Esports | Livestream with MJ on Twitch Hi folks, You might not have heard about this yet, but we recently launched Camelot Unchained LIVE into Early Access on Steam! 🚀 You read that right: This is not a drill. CU is up on the Steam store right now — and not only that, but as a special Early Access launch surprise, the game has been up 24x7 for most of this week. Yesterday, we followed up our Early Access launch with a hotfix to add… | — | |
| Game update | Camelot Unchained - 0.42.1 Hotfix General · Added access to a launch command that should help lower end systems run the game. If you are receiving a Low Memory Error, add the command line --ignoreSystemMemoryCheck=1 into your Steam launch options. · Added access to a launch command to allow laptops without VRAM to more easily run the game. Add the command line --ignoreVideoMemoryCheck=1 into your Steam launch options. · Resolve… | 23554313 | |
| Steam news | Camelot Unchained is Now Live on Steam Early Access! Camelot Unchained is now live on Steam Early Access! A few starting tips... To speak in the game's chat, use the following commands . - /w <playername> = whisper player - /z = talk in "zone" chat (currently faction wide) - /g = talk in guild chat - /o = talk in guild officer chat - /p = talk in party chat - /wb = talk in warband chat - /r = reply to last whisper - /t = talk in trade chat (curre… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.