SkyShard Demo
Playing now
0Sampling since 12:57 UTC
0.0%of peak
All-time peak
28 Sep 2026
Playing now
0Sampling since 12:57 UTC
All-time peak
28 Sep 2026
| Published | Title | Build |
|---|---|---|
| 1.0.0 hotfix 2 Units: · New art: · Marketplace (previously Bathhouse) · Crystal Mine · Blacksmith · Scarecrow Bugs: · Dig site could summon town units · Furarium would remove too much health from summoned units Other: · Pacifist can no longer offer these units: · Cloaked Witch, Weaponizer, Bee Hive, Pyromancer, Carpenter, Muncher, Efficio · Ancestral Keep typo in text · Performance fix: the new island texture… | — | |
| 1.0.0 hotfix Enchantments: · Better temp art for most new enchantments · These are still bad paint drawings, but should make them visually more distinct Bugs: · Doomsday Dial would not reset after 5 Charges · Crystal Core typo · Ruby and Azurite crystals now correctly highlight further away when next to a Topaz · Topaz now correctly counts towards the Mining Expedition quest · Topaz now only appears once yo… | — | |
| Early Access Release!major Patch 1.0.0 Early access release! Developer Update: SkyShard has now entered Early Access! Today we're dropping a huge update in this patch with a ton of new units, solo adventures, art, features, and more. Throughout the rest of the year, we'll be adding even more content and putting the final touches on the game. You'll find a roadmap at the bottom of these patch notes with our future plans!… | — | |
| Patch 0.11.8 Features: · Library now has 2 extra filters: In Shop and Discovered . The In Shop filter is automatically toggled when accessing the library popup by right-clicking an encounter Units: · Kudzu: Nerfed Cooldown from 3s -> 4s, Health Buff from +5 -> +2 · Stone Column: Is now added to the game (The unit spawned by Jefferson) · Mecha Dragon: Nerfed Damage from 90 -> 80 Heroes: · ZapZap: · Thriving… | — | |
| Patch 0.11.6 Features: · Right-clicking the inventory button will reset its position · Projectiles from weapons now have particle trails! These are temporary, let us know how you feel about them Bugs: · Even when the inventory went invisible, you could not interact with what's beneath it · Library would not display previous builds correctly (and break when you had too many) · Resummons during combat wouldn'… | — | |
| Patch 0.10.6 Heroes: · Ambrose: full art! Units: · Community Cauldron: art + animation · Piranha Plant: art Bugs: · Stockmoore's Warehouse could give some new/unavailable items · Elder Dandelion and Toy Store could still spawn an overlapping unit · Refractor could sometimes not find the unit on the right · When looking for an opponent, it displayed the last opponents' name for a split second · Closing the w… | — | |
| Patch 0.10.1 Bugs: · Weapons could be played in Pacifist mode using random generation · Playing a different mode after Pacifist could hide certain units from appearing · Transmuting units could give buffs with Necromancer Hut and Styx' Well · Rare crash when multi-selecting while unit is getting removed · Units could overlap when dragging quickly (this one is hard to replicate so let me know if you still se… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026new | Mon | 13:04 | No patch notes · unannounced build | 25167419 | public | 2 | — |
| 10 Aug 2026 | Mon | 17:10 | No patch notes · unannounced build | 24657215 | public | 2 | — |