Factomancer
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | The Factomancer Playtest starts NOW! Help us build the magic! 🛠️✨ Hello Factomancers! The time has come. We are officially opening the doors to our first public Playtest! 🎮How to participate: On the Factomancer Steam page, you will see a button that says "Join the Factomancer Playtest" . Click "Request Access" , and the game should appear in your library shortly. 🎮What to expect: This version focuses on the early game (up to Day 30). We want to see how you… | — | |
| Community | The Evolution of Factomancer: From "Color Blocks" to a Magical World Hi everyone! Today, I want to take a moment to look back and share the journey of how Factomancer ’s visuals have evolved. Looking back at our progress since July 2024, I realized something important: You shouldn’t chase perfection in the early stages. Even if the game looks "unpolished" or even "ugly" at first, you have to bring it into existence before you can make it beautiful. Here is how t… | — | |
| Community | Welcome to Factomancer! Our Official Steam Page is Live! ✨ Hello everyone! We’re thrilled to reveal Factomancer, the debut project from our small indie team at Voltige Games in Lyon. For the past year, we’ve been quietly building a game in which magic powers technology. In Factomancer, every choice matters: design and optimize your production chains, experiment items combinations to create new artefacts, and adapt to unpredictable events… All in a rogu… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.