Dicey Bizniz
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
06 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 1.0.9 (Dec 21st, 2025) The font size for certain labels in the shop and main bout scene now adapts better when large numbers need to be displayed. | — | |
| Game update | Version 1.0.8 (Dec 21st, 2025) I often watch livestreams from content creators playing Dicey Bizniz, and I try my best to capture their comments and (sometimes) complaints, and turn them into action items to improve the game. This release fulfills two of the "most wanted": · the wild_d6 die now re-evaluates itself each time a die is moved into a battle tray during Boss Battles, this implements the true spirit of this die's m… | — | |
| Game update | Version 1.0.7 (Dec 20th, 2025) Added rain (with proper 2D physics and sound) to game-over scene · If player enters a boss battle with fewer than 5 dice, the battle manager will provide the missing dice to complete the minimum shared pool size | — | |
| Game update | Version 1.0.6 (Dec 19th, 2025) Silly me, I forgot to make dice "unlockable" during boss battles. Now it's fixed. Thank you all for your patience. | — | |
| Game update | Version 1.0.5 (Dec 19th, 2025) Fixed one typo in a button label. | — | |
| Game update | Version 1.0.4 (Dec 19th, 2025) Added a small "holiday touch": play the game between December 21st and January 1st to see it. 😝 | — | |
| Game update | Version 1.0.3 (Dec 18th, 2025) Activated game engine option to ensure that the game UI aspect ratio is kept regardless of the screen/window resolution it's played on. Thanks to Moonbane for graciously reporting this, and for being patient about it. | — | |
| Game update | Version 1.0.2 (Dec 15th, 2025) Darkened most of the fonts in tooltips, as per suggestions that came in from several players. Thank you all guys! | — | |
| Game update | Version 1.0.1 (Dec 14th, 2025) Players reported a small issue with the way two of the bosses selected the dice during boss battles, the selection method has now been fixed, and now all bosses select their dice correctly during battles. | — | |
| Game update | 1.0.0-RR5 Minor hot-fix: the wild_d6 now works correctly during boss battles when the boss picks it as its last die. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.