InCell VR
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
22Jul 2019
Playing now
0+0 vs. yesterday
All-time peak
22Jul 2019
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | InMind 2 VR is here and it's playable without VR | — | |
| Game update | Update #9: Now playable with HTC Vive Hi guys :) We are happy to announce our very first build with HTC Vive support :) Hope you will enjoy the fight against the virus inside the mysterious microworld of the human cell. The game will auto detect plugged VR device and run on it, but if you are the luckiest man in the world and own HTC Vive and Oculus Rift and they are simultaneously plugged in one PC just use launch arguments as: ·… | — | |
| Game update | Update #8: Oculus Rift is Shipping - Big day for VR Finally Oculus Rift is shipping! We are happy to enjoy this big day with all VR community. Now free games InCell & InMind are playable with Rift consumer version as well as with DK2. Also InCell & InMind will be available for free via Oculus Store as soon as reviewrs will push the button :) Thank you, our dear players, for being so awesome! You can access the game via Steam by enabling the “Unk… | — | |
| Community | Update #7: Experimental OSVR build for Win64 Hi guys. With a little help from our friends from Razer OSVR team we've created experimental build of the game with OSVR DevKit support. Hope you will enjoy it! Download here: | — | |
| Community | Update #6: InCell VR is now completely free From now InCell game is completely free for all platforms as well as InMind. This decision was made because we at Nival VR want to make VR projects accessible to everyone. To say “THANK YOU” to our first users (who payed for InCell) we promise to gift our next VR title at no cost (title is not announced yet but is in development since October 2015). It will be automatically added to your Steam… | — | |
| Game update | Update #5: Oculus Runtime 0.8, Unity 5.3 and Mobile VR Hi :) Both our games InMind and InCell were updated to Unity 5.3 with Oculus 0.8 support. Now 0.8+ is required to play with Oculus VR. Also we are proud to announce that mobile versions of InCell & InMind are now available for iOS/Android/Windows Phone and Samsung Gear VR. · · | — | |
| Game update | Update #4: Trading Cards Hi :) According to our community requests we've added Trading Cards. Have a nice day! | — | |
| Game update | Update #3: Achievements Hi :) To meet our player's feedback we've added 7 achievements. Hope you will unlock all of them :) Also right now we are working on another player's popular request - Trading Cards :) | — | |
| Game update | Update #2: Level 3 is not so hard now Hi :) New update to meet our player's feedback is here. Level 3 was too hard The Level 3 difficulty was designed to be hard. That included the white balls that can fail you if you push them into protein pick-ups and other slowdowns. That said we think that we were a bit overzealous with setting difficulty so high. This update will lower it to a reasonable level. NumPad keys is waiting for you I… | — | |
| Community | Update #1: TMEAR07 please stop talking This robot-girl makes me crazy To meet our player's feedback the assistant robot has promised to talk much less than before. No difficulties but levels Also there was mistake with our difficulty names, so players was unable to find new gameplay features in Hard or Extreme levels (which looked like they were just same thing but a little harder). Now they are called Level 1-3. We'll make an annou… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.