I'm not a robot!
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Demo Update 15.10.2025 – Personal Boundaries (and More) Hi there! Players have found a way to escape beyond the map’s limits. We don’t approve of such behavior, so we’ve reinforced the area boundaries and made escaping harder. Of course, if you’re the kind of person who loves to push against colliders, you might still end up in some interesting places — but regular players are now safe from that fate. Enjoy the game :3 ːsteamthumbsupːːsteamhappyː | — | |
| In-game event | Demo Update from 06.10.2025 – Errors and Poor Grammar Hello! We were told that the text had way too many mistakes. Our bad! The text was proofread by someone who can at least somewhat string words into sentences, and we were warned that we’d “get our asses kicked” if we added text with that many mistakes to the game again. We’ve uploaded an update with the corrected text. Enjoy the game! ːsteamthumbsupːːsteamhappyː | — | |
| In-game event | Demo Update Thanks to Dagon and our first players for the quick help! Fixed bugs related to language, fog, and tunnel events. The update was slightly delayed due to internet issues and blocks that prevented us from downloading the build. We appreciate your understanding! We'll keep updating the demo all the way until the game's release. ːsteamthumbsupː | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.