Executive Assault - Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 1.199.92 Little fix today. · Buggies and tanks should hug the terrain much better and not go under it. · Personal Transporter now renamed to Troop Transport. · If you are driving a vehicle, you should now be able to drive through the Energy Barrier. As always if you have any issues please let me know in the bug section and I will take a look. I have been toying with upgrading EA1 to 64-bit to help impro… | — | |
| Game update | Version 1.199.9 Hi Executives, This patch is mainly to address a few little issues with the game · Updated a few research icons · Cluster rocket deals damage again · Cluster rocket now takes 4 minutes to research · Reduced Cluster rocket damage. · When in FPS mode you should no longer go flying into the air, i have tested this a multitude of times so if its still happening please let me know. · You now die if… | — | |
| Game update | Version 1.199.8 Hello executives, tiny little update today. · Red button in office should appear when researched. · You can now see which region you are now connected to in the client screen. · Tweaked multiplayer stability · Tweaked game stability. Also Executive Assault is now on Sale at 25% off! Good time to get your friends involved for some multiplayer games. | — | |
| Game update | Version 1.1997 Creeping up to version 1.2...slooowly. So in this patch the following has been fixed: · Added a Power booster building that will currently give you +10 energy per booster, it can be found at the end of the power capacitor upgrades in the research tree. · Can no longer fly a fighter into the office and shoot the CEO as aircraft will now explode on the first contact. · Asteroid nudge has gone fro… | — | |
| Game update | Version 1.1996 Tiny little patch today to fix people computers who have been affected by texture quality issue. Its a fault with the latest version of Unity so I have removed the option from the game. Cheers Rob | — | |
| Game update | Version 1.1995 New update today: · Walking near the office self destruct button should no longer cause your base to explode when you press E · Cannons can no long be attached to aircraft · Removed shield upgrades for now · Heavy walker can now walk over base doors · A few more efficiency updates to help speed things up · Shadows on terrain now look nicer. Cheers Rob | — | |
| Game update | Version 1.1994 Small but important fix today. · Fixed a few issues that were slowing down the game. · Fixed a few issues that were causing crashing too. · The 3 direction corridor no longer breaks the path finding. · Guard mode works again. Cheers Rob | — | |
| Game update | Version 1.1992 Hi all, few extra issues fixed today. · A random red bar that wouldn't go away has been removed. · HQ Self destruct now works properly over multiplayer. · Barrier field generator can now be destroyed. · Fixed barrier field recursive error. · Pulse laser weapons now affect shields. · Fixed version number issue. Cheers Rob | — | |
| Game update | Version 1.1991 Hi all, Sorry if you were expecting 1.2 but I saw a lot of you had high expectations for something magnificent so decided to keep it in the 1.19's (Yes my version control sux!) A large selection of issues fixed today: · Personal shield is no longer overpowered. · A plethora of weapons especially for the tanks have now been re balanced, it seems for example the Mini gun was doing 2x more damage… | — | |
| Game update | Version 1.199 Hi, a small but important fix tonight. · Walls are no longer indestructible. · You can now repair turrets and doors. · Barrier field is now connected to the correct power slider. · Barrier field and other forcefields should now stop splash damage from explosive weapons. · Mining laser no long appears twice in the tree. I have also had a report tonight that Executive Assault may be having diffic… | — | |
| Game update | Version 1.198 Just to add on to the last patch release. · Gigantilators beam weapons now deal damage again. · Tank factory roof opens again when Gigantilator is constructed. · No more beeps when robots are manufactured. Cheers Rob | — | |
| Game update | Version 1.197 Version 1.197 Hello executives, new fixes today. New Features · People were asking for an upgrade to the standard bullets so I have added a heavy bullets, they have a lower rate of fire but do more damage, feel free to let me know if they are any good. My testing has put them just above high energy beam laser in terms of ranking. · The AI's attack strategy has been altered so it wont target jus… | — | |
| Game update | Version 1.196 Patch tonight addresses a few issues: · Trion Shells should no longer pass through the energy barrier. · Computer should longer build external turrets inside buildings · Electrostatic Jolt can now take out long range weapons · Drones should no longer wait outside the power station · Meteors should no longer fly through the terrain · Research should correctly send over the network to Executrons… | — | |
| Game update | Version 1.192 Hi executives, another little patch tonight to fix an exploit. The way you boost research has been altered slightly, the power slider is now a time multiplier which will speed up and slow down the time it takes to research technologies. Previously you could reduce this to nothing and then shoot it back up after a fraction of the time has past giving you free research, this should fix this explo… | — | |
| Game update | Version 1.91 mini fix Hi, just a quick fix tonight where ExecuTrons wouldn't benefit from researches done by the CEO after they had researched the mining laser. Hope you are all enjoying the game. Cheers Rob | — | |
| Game update | Version 1.9 patch Version 1.9 A few pre Christmas fixes: · Area of Effect damage now works again. · Trion weapons no longer pass through the desk force field. · Health feedback when shooting something is now correct. · Cannon should no longer blow its self up. · AI CEO will now turn back on cooling over multiplayer. Hope you all have an amazing Christmas and a happy new year. Rob | — | |
| Game update | Version 1.15 A Quick hot fix added today based on some immediate feedback to the last announcement. I have added multiplayer region support. Previously you were all going through European servers. If you go to 'Gameplay' under the options menu you should be able to select your preferred region which should hopefully help with lag issues. This is a new feature so I am unable to verify at this stage if people… | — | |
| Game update | Version 1.14 Version 1.14 Hi Executives, big patch release tonight so please read carefully whats been added and taken out. Features & changes · Heskosium and Calcite have been removed to help simplify the resource system. · Research is now boosted from the power screen. · Thorium crystals now yield 20 power. · In FPS mode you now get a damage boost, robots deal 3x damage, vehicles 2x damage.This gives you… | — | |
| Game update | Version 1.11 Hello Executives, since the beta has been going very well and no massive complaints about the multiplayer, I have decided to update everyone to the latest version. If you are on the ExecuTron branch, please switch back to the standard one by opting out. This should allow you to play as the ExecuTrons, have much more stable multiplayer games and generally be a much more fun experience. ExecuTron… | — | |
| Game update | Send in the ExecuTrons! Hello Executives, Today I release the long awaited Executrons for Executive Assault. This will bring you up to version 1.10 which should also fix a load of other bugs. ExecuTrons allow up to 4 players join your corporation and help you out, if you die as an ExecuTron you will simply respawn back at the HQ. You can also play as an Executron with an AI CEO in singleplayer or multiplayer. I know a… | — | |
| Game update | Version 1.06.4 Hi executives, quick patch today: · The Drone factory now has a proper build queue allowing you to see how many drones are being fabricated. You can now cancel build orders by right clicking on the number too just like at other factories. · Minor bug with Iron Extractors not mining iron has been fixed. · Asteroids properly drop resources over network. · Units FPS speed should match RTS units. S… | — | |
| Game update | Version 1.06.0 and Soundtrack Hello executives, two announcements today. Firstly a lot of you have expressed an interest in listening to the music to Executive Assault, therefore I have made available for purchase the soundtrack for you to enjoy which can be found on the store page as DLC, all proceeds will go to the composer. Second I have been reading your suggestions and comments and have come up with a few solutions tha… | — | |
| Game update | Version 1.05.5 Hello executives, Great to see so many of you enjoying the game. Seen some amazing multiplayer battles on YouTube as well as some interesting new strategies I would never have thought of. A few issues fixed today: · Troop transporters should now pickup and drop off large groups of units correctly. · Troop transporters will no longer automatically drop off troops. You need to first tell them to… | — | |
| Game update | Version 1.05.1 Hello Executives, just a small patch today just to help smooth out gameplay a little which includes: · Added pause button to options menu, also 'P' pauses game. · Group selecting units now uses CTRL and not Shift. · Attack and Guard commands now work when you click on units. · Version control has been added for multiplayer games so you cant accidently join a game of a different version. I am cu… | — | |
| Game update | Version 1.04.0 Hi executives, hope you are all having a good weekend lasering your friends? Here is a list of the latest issues fixed: · Artillery doesn't destroy internal turrets · Cool downs now work. · Crystals are now easier to find · Crystals now highlighted on the main map when using the mineral scan. · Company name is now fixed when change it before starting a game. · Drones should no longer have issue… | — | |
| Game update | Version 1.03.0 A few more issues fixed: · Connecting to multiplayer games should now be more stable. · Fixed minimap on Cindar. · Base forcefields and energy barrier now appear less powerful when their power bars are reduced. · Drones continue their orders if they are asked to build something · Electric weapons now cause damage. · Quit menu now accessible from FPS mode. · Going into interactive mode no longer… | — | |
| Game update | Version 1.02.0 hotfix Hi, just a quick patch this evening to fix some rather annoying issues: · Tanks can no longer drive into buildings via a destroyed safety door. · Bots can no longer walk through the emergency desk forcefield. · I have reduced the muzzle flash on the Phased Mass Rifle as apparently it was a little too bright. · The reflection in corridors are no longer green. · A few crash bugs relating to a dod… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.