GO PHISH
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | GO PHISH DEVLOG: How we designed our new dialogue system. Well, well, well. We promised a monthly update and damn if we aren’t men of our word. In this edition we’ll be diving into the titular phishing to explain how it’s evolved since we started development. GO PHISH has two distinct but interconnected gameplay phases: the hacking card game, and the phishing dialogue. While there are smaller targets that just consist of the card game, all our major “… | — | |
| Community | ANNOUNCING: SOUP IN THE MAIL Hello friends! We’re hard at work on GO PHISH and are excited by how the game is progressing. We’ve been fleshing things out, improving the technical backend, adding controller support (just in case…), refining the UI, balancing the 30+ suits, and even making some big changes to our social engineering dialogue gameplay. If you want to keep up to date with everything, please subscribe to the Cos… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.