Inferno Protocol
Playing now
27−44 vs. yesterday
12%of peak
All-time peak
2305 Sep 2026
Playing now
27−44 vs. yesterday
All-time peak
2305 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Early Access Update Added mines/caves to Layer 2 (Jungle)! · Added the highly requested auto-save feature. You can now adjust the save interval or disable it entirely in the Gameplay Settings. (Default: every 45 minutes.) · Fixed an issue where trees were not appearing properly. · Fixed an issue where players who joined the game later could not use their inventory or the Quick Item Use feature. · Fixed an issue wh… | — | |
| In-game event | Demo Fix Update Patch Notes · Added microphone selection to proximity chat. · Fixed issues with proximity chat. · Fixed issues with the walkie-talkie. · Fixed issues with the quest list. · You can now change your screen type from the graphics settings. · Fixed a bug that caused you to move when pressing the emote key while organizing your inventory. | — | |
| In-game event | Another Demo Update: Better Building Build System • Improved the overall usability of the build system — thanks for your feedback! - Placed objects now show their facing direction. - Updated the placement effect for built objects. Creatures & Combat • The trash eater creature (the crocodile-like enemy in the maze) now explodes if fed dynamite, grenades, etc. - Fixed brass knuckles effects and corrected recipe errors. Bug Fixes • F… | — | |
| In-game event | Demo Combat Update: Better Hit Feedback Combat Update — Better Hit Feedback Highlights Melee combat got a full feedback overhaul: every hit now looks and feels like it lands. Zombies react to where you hit them, flinch when you interrupt them, and fall in the direction of your killing blow. Gameplay Changes Melee Combat Feel · Impact camera punch — landing a melee hit now gives a quick FOV kick; heavy attacks hit noticeably harder th… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.