One Rotten Oath
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
120 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
120 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Bunkowski's FMV Collection Steam Bundle is now live! Bunkowski's FMV Collection Steam Bundle is now live! If you bought one of my games (A Trip to Yugoslavia: Director's Cut / One Rotten Oath), you can grab the other one 30% off. Will you experience the choice-based point & click adventure with QTE's or the latest FMV shooter with a more focused and grim story? Have a good one, PB | — | |
| Major update | One Rotten Oath is now available in the Polish language (Devlog 9) Hi everyone! This info will most likely make the Polish players happy, because One Rotten Oath is now available in their language. Polish language implementation took a while due to various technical problems along the way, but I’m happy that I’ve managed to see this through to the end. I’d also like to thank Olga Lewińska for the Polish version text proofreading. Additional info · One Rotten O… | 22846934 | |
| Community | Polish translation in the testing phase (Devlog 8) Hey everyone! I’m pleased to announce that the Polish translation for One Rotten Oath will be released soon. It’s currently in the testing phase and here are a few screens from this version: Thanks to all players from Poland for wishlisting the game so far and keeping dibs on the development. Glad to have you around and you’ll soon be able to play the game in your (and mine as well) native lang… | — | |
| Community | Out in the wild (Devlog 7) Hey there! So, One Rotten Oath is out in the wild. What happened in the span of 3 months after release? Well, people played the game of course (and that’s not all that happened)! Steam curators I’d like to thank every Steam curator that checked out the game. I didn’t expect that so many of you would pick up the game. A lot of reviews were positive and a few offered constructive criticism that I… | — | |
| Game update | One Rotten Oath v1.0.3 update - Redesigned the route to secret ending Hey there! I found some time off to push out a small patch for you guys. What changed? Changelog (v1.0.3) Improvements: · Redesigned the route to secret ending to make it a bit more intuitive (and creepier!) Bugfixes: · Fixed the missing rain sound effect in one of the later levels. Just a quick update, but I hope it’ll make the experience for you even better. Thanks again for playing One Rotte… | 21295956 | |
| Game update | One Rotten Oath v1.0.2 update - Various optimization tweaks and bugfixes Hey guys! Patch v1.0.2 is live. This time around I focused on various optimization tweaks. Changelog (v1.0.2) Optimization improvements: · FMVs were re-rendered in WebM that’s more friendly to older devices. Choppy FMV issue shouldn't appear anymore. If the problem still persists on your end, toggle the fullscreen in the settings menu. The FMVs should run even better in the windowed mode. · 3D… | 21194257 | |
| Game update | One Rotten Oath v1.0.1 update - Improvements, optimization fixes and bugfixes Hey again! Thanks to your gameplay clips and various feedback, I was able to fix a few things. Note about choppy FMV issue on some hardware configurations Before we head into the changelog, I’ve heard that some of you experienced choppy FMV sequences. For some reason, this happens while playing the game on Steam. Enabling the windowed mode seems to be fixing the problem . I’m trying my best to… | 21089474 | |
| Steam news | One Rotten Oath available now! Hey! After 1,5 years of development, One Rotten Oath is finally released. It’s hard to believe that we’ve come this far. 5 years ago, I wouldn’t believe that I would come back to game dev with such a big project. We’ve done this thing in a 42m2 apartment, two old cameras and a 7 year old PC. I know I’m mostly in the spotlight due to creating basically everything you see in game, but I’d like to… | — | |
| Community | A comprehensive guide to One Rotten Oath's development Small talk with GDevelop team Hey there! I never would've thought that I'd speak with GDevelop team (creators of the game engine that ORO is running on) about One Rotten Oath development cycle. I did a deep dive with Marcos Codas. We've talked about the game design, inspirations, PGA 2025 and a lot more. Check it out here: Steam Deck After our conversation, Marcos played the game on Steam Deck… | — | |
| Community | Demo v1.2.0 released! - hitmarkers and piercing bullets Hey! Since we’re close to the release date, I decided to implement a few things to the demo that are present in the full version. Here’s what’s changed: Added: · Hitmarkers. Now you’ll know for sure if the bullet hit someone. This feature was requested by a lot of you on PGA 2025, so I decided to add it in. · You can now skip tutorial by holding Space or Y button on the controller. · Rifle bull… | — | |
| Community | One Rotten Oath release date! Time for announcements! ONE ROTTEN OATH will be released on 28.11.2025! - The game will first launch on Windows (Hopefully with Mac versions following suit). - English language on release (We're also working on Polish language as we speak). - Controller support. - Steam achievements. - $6.99. See you soon near the bunker! PB | — | |
| Community | We're back from Poznań Game Arena 2025 Hey there! Thanks to the Indie Games Poland Foundation we had a chance to showcase our game at PGA 2025! Huge thanks to everyone who came to our stand. It felt surreal to be back again at such big event after a 5 year hiatus. We've gathered a lot of feedback, praise, but some critique as well. We've met a lot of other cool devs and even took part in a PGG Quest on the spot, where you could gath… | — | |
| Community | Demo v1.1.0 Released - The movement system redone! Hey there! Thanks to your feedback, I've decided to redone the entire movement system in the free roam sections. The original one was quite problematic to a lot of you, because of the uncontrollable sliding. Here's the entire changelog: QoL improvements: · Redone the movement system in the free roam section. You’ll no longer slide around and the aiming is even more precise. · Local Football Pla… | — | |
| Community | Dual narrative and double barrels (Devlog 6) Hey there! Time to say a few things about other gameplay mechanics that you’ll find in One Rotten Oath. Dual narrative As you may have noticed while playing the game, dual narrative is a big part of One Rotten Oath. Whatever happens in dev's world, it affects the survivor in-game. I wish I could tell you more about the little bits and pieces that I've hidden there, but that will spoil a lot of… | — | |
| Community | The story so far (Devlogs 1-5) Welcome Back - The great debut, ambitious failure and future. Hey there! It's been 5 years, since my last attempt in game development. The debut title " A Trip to Yugoslavia " was a great success. One that led to many great events and made a lot of good memories. I was 17 when it all happened. Then came the " Director's Cut ", which kept the entire team on the high horse. That's when we've deci… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.