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One Rotten OathNewsOne Rotten Oath v1.0.1 update - Improvements, optimization fixes and bugfixes
Game update

One Rotten Oath v1.0.1 update - Improvements, optimization fixes and bugfixes

One Rotten Oath · published 7 Dec 2025, 16:27 UTC · build 21089474

All newsPlayers around this dateRead on Steam

Hey again!

Thanks to your gameplay clips and various feedback, I was able to fix a few things.

Note about choppy FMV issue on some hardware configurations

Before we head into the changelog, I’ve heard that some of you experienced choppy FMV sequences. For some reason, this happens while playing the game on Steam. Enabling the windowed mode seems to be fixing the problem. I’m trying my best to fix the playback issue for you all. Hang tight!

Changelog (v1.0.1)


If the game runs fine on your end and you’ll like to know what’s new, here’s the changelog:

Improvements: 

  • Optimization fixes. Object culling was manually adjusted to each level. This should significantly boost performance on older hardware.

  • Fences now make noise when players run into them. This should give them a bit more spacial awareness. These sounds will disappear after a certain ‘event’ in the game. 

  • Improved hitmarkers. The enemy is still alive if the cross turns blue. If it’s red, the mutant you shot at is dead.

  • First mutant introductions were moved to the stage right after the tutorial (and not the second one as in previous build), so that it’s more consistent with the later enemy introductions.

  • Rephrased a few sentences in the behind the scenes segment of the game in order to not scare players with potential spoilers.

Bugfixes:

  • Muzzle flash in the main menu now shows up properly while using a controller.

  • Pointer lock now works as it should after resuming the game. 

  • Hitmarkers now show up properly in the tutorial.

  • Fixed a few typos (including credits!)


Thanks a lot for playing One Rotten Oath and have a good one!PB

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Community25 Sep 2026We're back from 37th International Festival of Comics and Games!Hey! It was totally unreal to showcase our game on Atlas Arena in Łódź, Poland. Huge thanks to everyone who stopped by our booth. As always, we received a lot of interesting feedback, which will likely end up in the upcoming update. Although, we might be thinking about something more than a single patch ;) Thanks to workplays.it for taking us under their wings at Indie Zone. The photos were tak…Release2 Sep 2026One Rotten Oath soundtrack is now available!Hey guys! You asked a lot about in-game track names and where to get the official OST. I'm happy to announce that we can deliver that! One Rotten Oath soundtrack features all the tracks composed by Olga Lewińska. Now you can sink into the game's atmospheric ambients whenever you like. If you'd like to support us some more, feel free to buy it. We appreciate you and thank you for making this all…Community26 Aug 2026Meet me at 37. MFKiG!Hey guys! I'm pleased to announce that you'll be able to catch me on 37. MFKiG in Łódź, Poland . I'll be showcasing One Rotten Oath on WorkPlays Indie Zone on 19-20 September . Be sure to drop by! More info here: Have a good one! PB