Tavern Keeper 🍻 - Supporter Pack 💚
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Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Update 0.75.15 v0.75.15 Alongside our work on Update 2 (more news soon), we've also fixed many of the issues you have F3 reported in-game. This patch brings these fixes and improvements to the current game-version. Thanks for playing! · Improved: Items that cannot spoil no longer show a spoiling rate on their info panel. · Improved: The Steam Cloud conflict window now shows hours played for each option. · Cha… | 24798025 | |
| Update 0.75.12 v0.75.12 Hello tavern keepers, another regular bugfixing patch, ironing out some rare and some not-so-rare issues. Thanks for all the F3 reports! Quality of Life · Improved: The Assign Bed button tooltip now shows which bed a staff member is currently assigned to. · Improved: The Beds Preferred by Staff context menu now shows the tier next to each of the staff members name. · Improved: The Cont… | 23888683 | |
| Update 0.75.10 v0.75.10 Staff & Patrons · Fixed: Patrons could get stuck standing in the tavern when their conversation partner joined a fight. · Fixed: Patrons could freeze holding a drink after getting sick from a contaminated drink. · Fixed: Patrons could get permanently blocked when props were placed in a tight adjacent space. · Fixed: Infestation nests could appear on top of each other. · Fixed: The "Bet… | — | |
| Update 0.75.x Changelog v0.75.9 Design Mode · Improved: The hierarchy view now expands and collapses consistently whether using a gamepad or mouse. · Fixed: Design Items could be lost when moving them onto a different object. · Fixed: The object hierarchy could disappear when dragging several items at once. · Fixed: Design Items could load attached to the wrong object. · Fixed: Duplicated Design Items could… | 23507300 | |
| Major Update 1: A New Hue is now available!major Since the release of Tavern Keeper last November, we have published over 70 updates ranging from adding quality-of-live features, responding to player reports, and (of course) bug fixes, but now our First Major Update is here! This is the result of months of work, including another six weeks of refinement in our experimental branch (thank you, testers 💚). Update 1 has some major features that… | 23312462 | |
| Experimental (v0.73.7) It's April 1st already in parts of the world but I'm happy to say that this isn't an April Fools' post: Update 1 is now available as an experimental built . As we announced here , Update 1 is much more substantial than initially planned and comes with a ton of new features, improvements and fixes. Important: Please only use the experimental version if you want to help us test the features and r… | 22596419 | |
| Update 0.70.16 Changelog Changed: "Fear of the Dark" trait is now slightly more forgiving Changed: Digital/Analog clock setting is now remembered between sessions Improved: Toilets now show a visual "Needs Maintenance" indicator Improved: Problem banner in the info panel moves out of the way when the Larder Overview is open Fixed: Text sizing on spoilage information in item panels Fixed: Sometimes ghost items… | 22260557 | |
| Update 0.70.13 - 0.70.15 Changelog 0.70.15: Fixed: Error message while loading a save game. 0.70.14: Fixed: After the last update the non player made side dishes which are disabled and out of stock could not get enabled anymore because they would not show up in the tavern menu. 0.70.13 Changed: Made it clearer which rooms a staff member is banned from (red overlay on banned rooms) Changed: Non player made side dishes w… | 22021232 | |
| Update 0.70.6 - 0.70.12 Changelog 0.70.12: Fixed: Possible stuck noise output for Loud Sleepers Fixed: Possible stuck panicked or running trait when jobs were aborted Fixed: Refilling Fire Extinguishers incorrectly used drinks even when enough Fire Extinguisher barrels were available Fixed: Tooltip displayed unlocalized item type name Fixed: Rebuilding the same wall after deleting one with snapped Furniture did not wo… | 21964701 | |
| Update 0.70.5 Changelog Fixed: Simplified Chinese translation issue | 21293201 | |
| Update 0.69.3 - 0.69.8 Changelog 0.69.8: Fixed: Storybook could get stuck after using the Fate Spinner Fixed: Loading during the credits screen could show an error when the sun had never been seen 0.69.7: Fixed: fate spinner could end up with invisible pips. Added even more logs to help us track down the issue with the stuck storybook. 0.69.6: Potential fixes for a rare issue where the storybook can get stuck Added m… | 21276665 | |
| Update 0.69.2 Fixed: In rare cases, storybook would not accept any choices anymore Fixed: Storybook could turn upside down after switching to another application Fixed: Saving was not possible while the story book was closing Fixed: Possible error when using quick-rotate action Fixed: Cinematic could play while the loading screen was open Fixed: Feedback window opened unnecessarily when saving a file failed | 21215718 | |
| Update 0.68.53 Changed: File conflict message shows last saved time, with a tooltip displaying the exact timestamp Changed: A popup message is now always shown when a save fails, instead of using the feedback window Fixed: Dialogs are now pausing the video Fixed: IO errors that occurred before the UI was ready did not display a message | — | |
| Update 0.68.52 Changelog Fixed: Wall decorations sometimes didn’t count towards room value Fixed: Patrons were using Dorm washbasins after going to the toilet Fixed: Picking up and moving decorations wasn’t possible if the decoration’s cost was higher then the available money Fixed: Aborting a cleaning job could cause to a staff member to remain permanently noisy Fixed: Possible error message when loading a s… | — | |
| Update 0.68.51 Changelog Changed: Updated tooltip text for "Auto-Pause In Build Mode" setting Improved: Pooled dirt and dust visuals to improve performance in busy taverns Fixed: Possible incorrect error message shown while saving a game Fixed: Images were not displayed in the Accommodation Handbook in Russian Fixed: Hidden parts of furniture reappear correctly when all decorations are deleted Fixed: Destroye… | — | |
| Update 0.68.50 Changed: Italic font settings are no longer used for Japanese Fixed: Soup Pots could get mixed up when staff members were crafting soups Fixed: The game could throw an error if a cached save file had been deleted outside the game Fixed: Removed stray game items appearing in the food kitchen window Fixed: Possible error message during save game loading Fixed: Error when group members could no lo… | — | |
| Update 0.68.49 Changelog Fixed: Staff could get stuck placing items on shelves in a loop Fixed: Items could become permanently stuck to characters under certain conditions Fixed: Orphaned items are now correctly respawned at the delivery area | — | |
| Update 0.68.48 Changelog Changed: Furniture selection now requires a minimum of 5% damage before the damage overlay is automatically selected Improved: Reduced visual noise in atmosphere overlays by no longer tinting object that have no damage or filth Fixed: Water is no longer stockpiled when requesting large quantities of items (e.g. 100 bread) Fixed: Staff will now fire up the Bread Oven first before headi… | — | |
| Update 0.68.47 Changelog Reverted: Change that increased cooking times — Morsel Soup again takes 1 hour Improved: FoodOrder tooltips Fixed: Handbook tooltip was too large in Japanese Fixed: Crafting was aborted when a prop required maintenance | — | |
| Update 0.68.46 Changelog Changed: Morsel Soup now takes 3 hours to make instead of 1 Changed: Staff now display an icon if they can't find a fire extinguisher when attempting to fight a fire Fixed: Several possible error messages when loading a save game Fixed: Players were able to delete official templates Fixed: Bomb Nest command spawned multiple jobs if clicked more than once Fixed: Pause menu could get st… | — | |
| Update 0.68.45 Changelog Fixed: An error message was shown when the tooltip for the storeroom star icon should have appeared Fixed: Possible incorrect spoilage information in the Tavern Log Fixed: Possible stuck staff members while cooking Fixed: Possible stuck staff members when cleaning infestation nests Fixed: Possible stuck staff members when picking up items | — | |
| Update 0.68.44 -Improved: Flag star-requirements that cannot be fulfilled yet now have a (Locked) indicator. -Fixed: The wrong profile data was loaded for some players. -Fixed: Possible error when typing in input field. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 23 Sep 2025 | Tue | 03:23 | No patch notes · unannounced build | 20086975 | public | 2 | — |