Black Point
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Bug Fixes Rocket ammo capacity reduced to 2, and damage scaling based on distance readjusted · Weapon bullet tracers removed · Issue with delayed firing on automatic weapons resolved · Issue where player health displayed negative values when dropping below zero fixed · Bullets will now be able to pass through chain-link fences · Gravity mechanics altered; in-air speed and drop rates now adjust realisti… | — | |
| Major Game Changes With this update, there will now be one crosshair instead of two. In the previous version, there were two crosshairs. One showed the direction of the bullet, while the other displayed the cursor for aiming at opposing players. There is now a single crosshair, making aiming easier. | — | |
| Some bugs have been fixed. - Fixed an issue where the running sound would continue after the game ended. - Fixed an issue with the running animation after death. - Kill and death counts would reset at game start. - Some score page adjustments have been made. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||