Bug Fixes

Black Point · published

  • Rocket ammo capacity reduced to 2, and damage scaling based on distance readjusted

  • Weapon bullet tracers removed

  • Issue with delayed firing on automatic weapons resolved

  • Issue where player health displayed negative values ​​when dropping below zero fixed

  • Bullets will now be able to pass through chain-link fences

  • Gravity mechanics altered; in-air speed and drop rates now adjust realistically based on the weapon held

  • Issue causing slow falling while the chat is active resolved