Cosmonade
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
219 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
219 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | FULL FREE WEEKEND EVENT OF SEASON 3 FULL FREE WEEKEND EVENT OF SEASON 3 From Friday 12:00 UTC to Monday 12:00 UTC , Cosmonade enters Full Free Mode. ALL CONTENT UNLOCKED During the event, every restriction is removed. All ships are unlocked. All cannons are unlocked. All propulsion traces are unlocked. No progression or purchase requirements. You are free to build, test, and experiment without limits. DESIGNED FOR EXPERIMENTATION… | — | |
| Community | Season 3: Create Your Own Build Season 3 - New Build System, New Passives, New Map, and Infinite Progression This update introduces a complete ship build system, a new map, an infinite progression system, as well as numerous balance changes designed to enhance combat encounters. Build your own ship Each player can create their own build by combining: · 4 weapons out of 11 · 4 passive abilities out of 16 · 1 primary firing mod… | — | |
| Community | FULL FREE WEEKEND EVENT OF SEASON 2 FULL FREE WEEKEND EVENT OF SEASON 2 From Friday 12:00 UTC to Monday 12:00 UTC , Cosmonade enters Full Free Mode. ALL CONTENT UNLOCKED During the event, every restriction is removed. All ships are unlocked. All cannons are unlocked. All propulsion traces are unlocked. No progression or purchase requirements. You are free to build, test, and experiment without limits. DESIGNED FOR EXPERIMENTATION… | — | |
| Community | Incoming Season 3 - Create Your Own Build Season 3 Preview - Build System Overhaul Season 3 is planned for July 1st, 2026. More information will be revealed as development progresses. Thank you for supporting Cosmonade. Development Preview The following video presents the current work-in-progress version of the new build system: The next major update is currently in development and will completely change how ships are built and played.… | — | |
| Community | Season 2 begins now! Two maps were introduced for Season 2 : · SYSTEM GRAVITRONEX , this map contains a large gravitron at the center of the system. · SYSTEM MEGALOPOLIS , this map is a variant of the METROPOLIS SYSTEM, the density of planets is even greater for more noyorbs per minute, and the teleporters are scattered on the outer periphery of the gravitational zone to allow for even more surprising assaults and… | — | |
| Community | FULL FREE WEEKEND EVENT OF SEASON 1 FULL FREE WEEKEND EVENT OF SEASON 1 From Friday 12:00 UTC to Monday 12:00 UTC , Cosmonade enters Full Free Mode. ALL CONTENT UNLOCKED During the event, every restriction is removed. All ships are unlocked. All cannons are unlocked. All propulsion traces are unlocked. No progression or purchase requirements. You are free to build, test, and experiment without limits. DESIGNED FOR EXPERIMENTATION… | — | |
| Community | Season Ending Soon - Last week ! SEASON ENDING SOON There is now only one week left before the end of the current season. This is the final stretch to complete challenges and try to beat the seasonal records. SEASON CHALLENGES The challenge list will remain available until the end of the season. Completing challenges rewards Noyorbe , the in-game currency, which will be distributed during the seasonal reset. This is the last o… | — | |
| Steam news | Season 1 begins now! It combines: · intense spaceship piloting · fast FPS-inspired combat · the power feeling of a hack-and-slash · and the strategic depth of a MOBA All of this in a seamless battlefield with no walls, where absolutely everything is destructible. For launch, Season 1 includes: · 24 playable spaceships · 9 skins for each ship · 5 main weapon types · 7 weapon appearances per ship · 18 propulsion effe… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.