This update introduces a complete ship build system, a new map, an infinite progression system, as well as numerous balance changes designed to enhance combat encounters.

Each player can create their own build by combining:
Weapons and passives allow for a wide variety of playstyles:
Hundreds of combinations are possible.

METROPOLIS CITY is a massive space city crossed by a network of booster highways.
By using them, ships are accelerated to high speed, opening new possibilities for movement, ambushes, and combat.
This mechanic changes how encounters are approached and creates a very different pace compared to other maps.
All game statistics have been reworked to support the new build system.
This update notably rebalances:
The goal is to encourage more varied combat and make many builds viable.

Astronomical Ranks are being introduced.
Each match grants experience that allows players to continuously increase their rank.
Each level unlocks a new medal displayed next to the player’s name during matches.
This update also adds:
Thank you to everyone following the development of Cosmonade. If you enjoy the game and want to support it, feel free to share it on social media or talk about it with your friends and contacts. See you in-game very soon!