Forage Wizard
Playing now
194+90 vs. yesterday
12%of peak
All-time peak
1,653May 2026
Playing now
194+90 vs. yesterday
All-time peak
1,653May 2026
| Published | Title | Build |
|---|---|---|
| Quick Fixes #4 Changes · 2 more upgrade levels added to sand generation for late game automation. · Collector item duplication bug fixed. · Save file systems updated to fix save file corruption issue. Sorry for the upload size being 2GB on the last build, we accidently uploaded "Do Not Ship" files. Big thanks to the player who informed us about that! 🥇 Thank you for staying updated on Forage Wizard! | — | |
| Quick Fixes #3 Changes · Some map hitboxes are more intuitive now. · In move & destroy mode, the building that you hover over will show it's radius in a different color. · There is an option to confine your cursor to the screen while playing, improving edge scrolling. · Now there is an option in the pause menu to clear all the floor items (in case your map is filled with 100 million aqua). · We've added a but… | — | |
| Quick Fixes #2 A player found a bug from the last update where moving a building would leave it's radius visualization in the previous position. This update should fix that! Thanks to the player who found this bug and posted about it on steam discussions. | — | |
| Quick Fixes #1 Some player's noted that they couldn't play Forage Wizard without internet access because we did steam verification incorrectly. This update should fix that! Thank you to the players that brought this up in the reviews and on discord. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 28 Aug 2026 | Fri | 08:54 | No patch notes · unannounced build | 24988550 | public | 2 | — |