From The Dark
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| v0.5.0 Updatemajor Greetings from the Facility! This update brings some changes to gameplay, progression, and Q.O.L, along with a number of fixes. Ideally, the game should now be a little easier early-game while still retaining difficulty later on. Spawn Rooms For the longest time, a dungeon would begin as soon as you loaded in. Enemies would move around, and often times you may find yourself unprepared when the… | 24822441 | |
| 0.4.8 Patch 1 Small patch. · Made the Charger's passive attack a little quieter · Slowed down Skeleton Sentinel's laser projectiles · Fixed Buried Desert blocked walls not having collision | 24400233 | |
| v0.4.2 Update Greetings from the Facility! Just some minor tweaks and a fix today. Gameplay Changes · Deck of Cards damage reduced from 19 -> 16. · Deck of Cards now fires 4 cards instead of 5. · D.A.D. damage reduced from 17 -> 15. · D.A.D. Sentry fire rate increased from 0.35s -> 0.5s. · D.A.D. Sentry lifespan reduced from 25s -> 20s. · Lost Explorer health increased from 185 -> 235. · Lost Explorer defens… | 23014820 | |
| v0.4.1 Update Greetings from the Facility! Short list of patch notes today. Gameplay Changes · Increased Temple Golem Stat Render Distance from 325 -> 500 · Snowglobe is now classified with the Rare rarity · Snowglobe use cooldown increased from 12.5s -> 15s · Reduced Snowglobe freeze time from 5s -> 3s Fixes · Enemies can no longer spawn under stairs in the Buried Desert · Keeper of the Scarab has been rena… | — | |
| v0.4 UPDATEmajor Greetings from the Facility! To open this changelog, I want to state that the progression rework isn't part of this update as I wanted. Progression isn't bad , but could still use some attention, and the only way for that to happen is to push this update back further. That's the last thing I want, so I'm pushing this update now. Progression will see an improvement in a smaller update a couple w… | 22926344 | |
| v0.3.2 Hotfix #1 Fixed base Light Aura starting at 18 rather than 6 · sorry :( | 22152907 | |
| v0.3.2 Update Another small update here. Gameplay Changes · Mage light recovery reduced from 1.5 -> 1.1 · Most staves have had their Light Aura costs and restoration times increased. This should now make light a little more valuable to mages · The Threshold has been breached, and you are no longer alone Visual Changes · Subtle fog added to all dungeons Fixes · Fixed some music tracks not being part of the mu… | 22084404 | |
| v0.3.1 Update Gameplay Changes · Warrior/Mage abilities now target what you're looking at rather than turning to fixed directions · The tutorial now has the goal listed on the top left to remind the player what to do Visual Changes · Added light to Resonance Cataclysm and Phantom Strike abilities · Starry Blade star now illuminates nearby geometry · Fire particles (and some others) now have more of a "glow"… | 22046138 | |
| v0.2 UPDATEmajor Greetings from the Facility! Update's now out, and there's quite a bit to talk about here, so let's get started with the good stuff. CLASS SYSTEM Introducing four new play-styles: Warrior , Mage , Archer , or Paladin . Each specializes in their own area; warriors are excellent with melee and tanking damage, mages are great with visibility and locking down rooms, archers can reach high DPS in ex… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 19 Aug 2026 | Wed | 17:04 | v0.5.0 Update | 24822441 | public | 1 | — |