Otterly Lost
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo version 0.4.2 Hello everyone! As we prepare for Steam Next Fest, we wanted to share another update with the latest fixes and improvements we've made: Improvements · Adjusted the spawning positions of several jellyfish to prevent overlaps during minigames and while exploring points of interest · Increased the interaction radius for Daisy’s puzzle · Improved interaction behavior for underwater imbalance patter… | — | |
| Demo version 0.4.1 Hello everyone! We’re excited to see you playing the updated demo and really appreciate all your feedback! Here’s a quick update on what we’ve fixed based on your reports and our own findings: Improvements · Added more Cave Lettuce and made their map icons more prominent · Renamed the Paw Amulet accessory to reduce confusion · Improved the Dolphin Dash tutorial message · Added a Paw Button icon… | — | |
| Big Demo Update is Live!major Hello everyone! 🦦 The wait is over, our Big Demo Update is now live! It’s been some time since we first released the demo, and thanks to all your amazing feedback, we’re very excited to finally share one of our biggest updates yet. This version brings new systems, smoother exploration, and a much more enjoyable experience. 🪨 A new way to interact with the world One of the biggest changes in t… | — | |
| Demo Version 0.3.7 Hi everyone! Based on your feedback and to ensure an even smoother experience, we’ve made some more small updates to the demo. Here they are: Improvements · Slightly reduced default camera sensitivity and added additional sensitivity options · Slightly adjusted shadow distance and cascades for better consistency · Implemented several potential fixes for motion sickness issues reported by some p… | — | |
| Demo Version 0.3.6 Thank you all for the warm welcome to our first public demo and for your incredible support! We’ve carefully reviewed your feedback and made several improvements and fixes based on what you shared and what we found. Improvements: · Added seashell amount display in purchase dialogues · Added automatic reset timer for released objects to return to their original position · Adjusted movement and s… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
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| No builds seen yet. New builds appear the moment a branch changes. | |||||||