Sproutmart – Grocery Store Simulator
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Sproutmart Playtest — First Wave Starts Monday 6 July Sproutmart’s first Playtest wave will begin this Monday. This will be a limited test, lasting around 5–7 days , with a small number of players invited first. The goal is to test the current build properly, especially multiplayer, save/load, progression, warehouse systems, employees, balance, and general stability. Please keep in mind that this is a Playtest , not a demo, not Early Access, and n… | — | |
| Community | Sproutmart is now in the testing phase! The Early Access content is now complete, and the game has officially moved into testing and polishing. The Steam Playtest is open for sign-ups, but access is not available just yet . I’m currently doing internal testing and making sure the build is ready before letting players in. If everything goes well, I’ll start accepting playtesters towards the mid-end of the month . I will make another a… | — | |
| Community | 📘 Dev Log – April & May Update Hey everyone! First off, a massive THANK YOU to everyone who downloaded, played, and shared feedback on the Sproutmart Single Player Alpha Demo. Seeing you build your first stores, stock shelves, and grow your first crops has been incredibly motivating throughout development. As of today, I am officially retiring the Alpha Demo. The reason is simple: Sproutmart has evolved far beyond what that… | — | |
| Community | 📘 Dev Log – February Update Hey everyone! Development on Sproutmart is moving right along! I've been doing a lot of work under the hood recently, especially when it comes to making sure the online multiplayer experience is as smooth and synchronized as possible. Here is a quick look at what’s been added and improved lately: 🌐 Multiplayer & Network Syncing · Smooth Box Handling: Added Networked Kinematics so holding and c… | — | |
| Community | 📘 Dev Log – January Update Dev Log – January Update Happy New Year everyone — hope 2026 treats you well. This month I kept pushing on multiplayer syncing , continuing the work from the previous update. I won’t list everything here — there were simply too many changes, and most of them are very technical (server connections, actions, syncing logic, etc.). Overall, things are now more stable and predictable under the hood… | — | |
| Community | 📘 Dev Log – November Update Multiplayer Dev Log – November Update November went by in a blur, and most of it was spent wrestling with one big thing: getting Sproutmart’s multiplayer sync to finally behave. Some systems took their sweet time — especially the ones where players (or employees!) pick up boxes, place products on shelves, or interact with racks. This past week I also wrapped up the employee fixes , so the stocker, cashier,… | — | |
| Community | 🌿 What’s Next for Sproutmart Hey everyone! Since Next Fest ended, I’ve been back in full development mode. Here’s a quick update on what I’m working on: Multiplayer. Right now, I’m focused on syncing the core gameplay systems so that everything works properly across players. It’s a big technical step, but one that will make Sproutmart a much more lively and social experience. After that, I’ll move on to adding a small prop… | — | |
| Community | 🌿 Steam Next Fest Recap – Thank You for 1 600 Wishlists! 💚 What a week! Sproutmart took part in Steam Next Fest — and over 1,600 players added Sproutmart to their wishlist! Hundreds of you visited the store, played the demo, and shared your feedback. Thank you so much for all the support and kind messages. Every wishlist and every comment truly helps this little grocery-shop dream grow. 🌱 Next up, I’ll be working on new features — mostly multiplayer a… | — | |
| Game update | Sproutmart Alpha Demo Update 3 🧩 Fixes · Fixed cleaning issue where the player couldn’t reach the last mess · Fixed computer not responding to mouse scroll wheel input · Fixed cabbage crop visual glitch on plant · Fixed cash handling orientation – money and cards now face the correct direction · Fixed watering can sound · Fixed fishing sound · Fixed planting sound · Fixed bird ambient sound issues · Fixed sun not appearing… | — | |
| Game update | Sproutmart Alpha Demo Update 2 Sproutmart Alpha Demo Update 2 🧩 Fixes · Fixed issue where Hot Pepper Sauce could not be placed anywhere for sale · Fixed fridge bug that caused the game to freeze at 9:00 PM until restart · Fixed fridge bug where it showed as full despite having empty shelves · Fixed issue where Janitor stopped cleaning and got stuck on the back porch · Fixed issue where Green Pepper could not be placed in th… | — | |
| Community | 📢 About Multiplayer in the Demo Hey everyone! Just a quick note — I don’t want to waste anyone’s time by downloading it for not reason, since some of you are probably here for the multiplayer. The demo does not include multiplayer . Multiplayer will be available later on in Early Access , along with several other new features and improvements. The demo highlights the core single-player gameplay — managing your shop, farming y… | — | |
| Game update | Sproutmart Alpha Demo Update 1 Hey everyone! 👋 We’ve just rolled out a small update for the Sproutmart Demo with a few improvements and fixes: · Added player movement speed setting · Added mouse sensitivity setting · Added Shift key message for running · Adjusted Decoration Water Tank collisions · Updated water material on plants · Fixed several player collision issues Thanks for playing the demo and sharing your feedback —… | — | |
| News | Sproutmart Demo is Live in Steam Next Fest! 🌿 Sproutmart Demo is Live in Steam Next Fest! Hey everyone! 👋 We’re so excited to share that Sproutmart is officially part of Steam Next Fest! 🎉 You can now jump in and play the free demo We’d love to hear your feedback and suggestions — it really helps us make the full version even better. You can post your thoughts, bug reports, or ideas in our \ (link to your forum thread). 💬 👉 Play the… | — | |
| Community | 🌱 Sproutmart Joins Steam Next Fest on October 13! Hey everyone! 👋 We’re excited to share that Sproutmart will be part of Steam Next Fest , starting October 13 ! 🥕 That means you’ll soon be able to play the free demo , manage your own cozy grocery shop, and get a taste of what we’ve been building. 🛒 In the upcoming demo you’ll be able to: · Grow fresh produce right behind your shop 🌽 · Stock and decorate your store just the way you like 🪴… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.