Loded Depths Demo
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
014 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
014 Sep 2026
| Published | Title | Build |
|---|---|---|
| Development News - Build Version 2.0.0major Build Summary Greetings Everyone, There has been another push of updates out for the Demo Version as of today, mainly because these additions bled over from the main game development cycle. The Demo Version should be thought of Beta Testing core functionality and a free early-access to the beginning of the game. While the list of changes would be rather exhaustive, many of them were 'under the… | — | |
| Minor Update - Build Version 1.0.4 Build Summary Patches: Fixed - Issue causing enemies to not spawn in the appropriate quantities post-death. Fixed - Issue with shovel placement indicator de-sync. General Changes: Bed Sleep Distance - Enemies now only disturb you if they're within 6 units (roughly 2 game 'tiles') down from 12. This should reduce the headache of having enemies nearby and being unable to set your respawn point. I… | — | |
| Hot Fix Players Getting Stuck in Holes Patches: Fixed - Players were able to get stuck in ruins holes, this should be corrected with this latest hot fix. It may take a few jumps or sprinting. UI Changes: Forges contained text that stated they were a 'Furnace', to clarify the description, this has been changed to 'Forge' Feedback Notes: Thank you for bringing this to my attention. Continue to utilize th… | — | |
| Minor Update & Fixes Build Version 1.0.2 Summary Patches: Fixed - Enemies will no longer be able to repeatedly defeat the player back-to-back at Main Spawn. Be advised that this protection does not apply to established bases. Keep your doors closed! Fixed - Cooking Stations did not properly restart cooking with valid recipes upon reload. Enemy Changes: Spider AI - Added slight delay to attack window, allows for mor… | — | |
| Minor Fixes Build Version 1.0.1 Summary Patches: Fixed - Issue affecting spider path finding was found and addressed. Fixed - VSync issues affecting some players (slow movement). Fixed - Render order of building objects was causing objects to become hidden in some scenarios. Fixed - Issue causing building objects to despawn upon death. Fixed - Many work stations were missing a tooltip that identified they… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 14 Sep 2026new | Mon | 21:05 | No patch notes · unannounced build | 25308886 | public | 1 | — |
| 14 Sep 2026new | Mon | 20:49 | No patch notes · unannounced build | 25308643 | public | 1 | — |
| 14 Sep 2026new | Mon | 06:58 | No patch notes · unannounced build | 25294149 | public | 1 | — |
| 14 Sep 2026new | Mon | 06:27 | No patch notes · unannounced build | 25293789 | public | 1 | — |
| 14 Sep 2026new | Mon | 05:07 | No patch notes · unannounced build | 25292932 | public | 1 | — |