YAPYAP
Playing now
692−491 vs. yesterday
4.7%of peak
All-time peak
14,719Feb 2026
Playing now
692−491 vs. yesterday
All-time peak
14,719Feb 2026
| Published | Title | Build |
|---|---|---|
| Hotfix 6 Bugs and Stability - Dungeon generation shouldn't block paths anymore - Late joined players while playing in tower will not count as dead and result as quota penalty - Astral eyes should properly detect all nearby objects and monsters - Piss-Yuk now correctly detects objects really close to the player - Brazier chest fire puzzle shouldn't appear lit on start - Stability fixes to polymorphed sta… | — | |
| Recent improvements and new languages Recent patches summary! · Jump Potion Now stacks up to 3 · New setting – Spell Voice Cast on Hold When enabled, spells will only be voice cast while you are holding right click · New host feature Hosts can now kick players from their lobby. Kicked players are blacklisted from that lobby until the host starts a new game · New Contracts added More tasks from your master on how to cause chaos · Ca… | — | |
| Hotfix 5 New update with some fixes and improvements! - Save system should now hopefully be fixed - things should no longer disappear in later rounds - Gargoyle should now release players if they use certain spells - You can now damage the Eye monster with ignis tongue - Fixed a bug where players would be the last player standing, die with a revive, and end their run anyway - Contract points now gives m… | — | |
| Official Soundtrack DLC! Yo yappers! We just dropped our Official Soundtrack for YAPYAP! You can find all 25 in-game tracks composed entirely by Jonas A. Sjögren. Hope you enjoy! | — | |
| Hotfix 4 And it's again patch day! - We should (hopefully) have the save system working for the most part - the following should now properly save: -- Increasing your stamina -- Anything you leave on the lobby ground, like wands and torches, ingredients and such -- Your ingredients on the potion room -- The amount of frogs you have - We now have a lost and found - it recovers one item per player that di… | — | |
| Hotfix 3 We just shipped another hotfix! - Following up on what we mentioned yesterday, we’re adding a compass to help players find the dungeon exit - please let us know what you think! - Fixed voice breaking while playing, caused by the Windows system region - Fixed some issues with the game-joining flow - Items in the hub should no longer be destroyed between nights ; We’re still working on making sur… | — | |
| Hotfix 2 First, we'd like to thank you guys for all the amazing candid and honest feedback - rest assured we read everything in Discord, steam forums and reviews One crucial thing we'd like to address right way: we hear your feedback about being hard to find the dungeon exit - We're looking into some possibilities of how we can improve this as soon as possible! Now, another day, another patch! - More fi… | — | |
| Hotfix 1 We just deployed a new patch with some fixes! We'll continue to focus on ensuring the game is stable over the next few days Please do keep reporting your bugs! We're very active on Discord and all the reports have been super helpful · Added an option on menu settings to teleport players in order to prevent players from being stuck on the map · We also fixed some places to prevent players gettin… | — | |
| Mandarin Voice Casting Update Hey Yappers! We have heard some feedback for Mandarin voice casting and have been some of the changes you've suggested! We have made some spells easier and shorter to cast. We know it can be quite frustrating sometimes. Here are a few examples: "灵-魂-吸-取" becomes "魂-吸" "暴-风-撕-裂" becomes "龙-卷-风" We're constantly trying to make our Mandarin voice casting the best as possible. Since we do not have… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 15 Jul 2026 | Wed | 16:21 | No patch notes · unannounced build | 24093539 | public | — | — |