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Apps›Deck & Conn›Events

Deck & Conn

GameApp ID 3,828,500by Funtime ElectricsReleased 1 Sep 2026
App ID3,828,500
Release date1 Sep 2026
Engine—
Install size531 MB
TypeGame
Last update7 Sep 2026
Steam DeckPlayable
DLC0
DeveloperFuntime Electrics
Changenumber38,659,861
Price$11.99
Packages0
PublisherMicroProse Software
SystemsWindows · macOS · Linux
Followers—
Depots3
Deck & Conn
  • Funtime Electrics·MicroProse Software
  • Released 1 Sep 2026·App 3828500

Steam user reviews

Mostly Positive

72.9%· 85 reviews

Recent Mixed · 68%

SteamPeaks Rating

61.9 Mixed

Recent 30 days 56.5

How it works ›

Playing now

23

+3 vs. yesterday

41%of peak

All-time peak

56

5 Sep 2026

Overview
Data
Price historyChartsPatchesEvents6ReviewsAudience
Windows · macOS · Linux
Engine —
Tactical RPGStrategyTurn-Based TacticsExplorationSimulationSpace+10+12
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Updated 9 minutes agoData by SteamPeaks.com
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MetadataPackagesDLCDepots3RequirementsInstall sizeConfigurationCloud saves
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Events6OverviewPrice historyChartsPatchesReviewsAudienceEstimatesAvailabilityMetadataPackagesDLCDepots3RequirementsInstall sizeConfigurationCloud savesAchievementsCommunityMediaRelated appsUpdate historyStore historyFull details
6 announcements · from Deck & Conn’s Steam news feed
All gamesRead twice a day
EverythingUpdates2In-game events2Community2
In-game event4 Sep 2026Patrol In Progress - Deck & Conn v1.1 is out!Patrols in campaign mode can now be paused and resumed by quitting the game or back to the main menu. Additionally, more bugs have been fixed and there’s been some AI tweaks. Our next focus is some improvements to the in-game NPC AI, and as requested an accelerated animation for when you’re doing lots of in-sector travel without enemies present. Thanks to everyone sending us feedback! Changes:…Deck & ConnGame update3 Sep 2026Deck & Conn v1.0.2 liveVersion 1.0.2 is available now. Changes: · AI: Improved friendly NPC ships dealing with enemy vessels surrendering Fixes: · Fixed bug which could cause player captains lost with ship not being respected properly · Fixed font issue with the PAM terminal · Fixed glitch where detected ships was not being incremented correctly in dynamic campaigns · Stopped crew suggesting mags turned on when the s…Deck & ConnGame update2 Sep 2026Deck & Conn 1.0.1 is up!Deck & Conn v1.0.1 is now up! This build contains some fixes for bugs reported since launch. A full change list can be found when you first start the game. Thanks to those who helped out by sending in bug reports! A quick roadmap for the next week - more small updates will come in the next few days fixing and tweaking things players have reported. Over the next week, we will then work towards v…
PublishedKindAnnouncementBuild
6 days agoCommunityBURST TRANMISSIONS - Deck & Conn is OUT
There is something easy about designing BIG games. I mean, it's not easy to make GOOD big games, but if you're designing Star Citizen, the answers at a very high level are often pretty simple. Building a giant life sim in space... do we allow players to buy new ships? Yes. Upgrade ships? Yes. Buy properties and start business? Yes. Visit bars and buy drinks? Yes. Change the colour of the fuzzy…
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17 days agoIn-game eventFrom EGA Trek to Deck & Conn
Building the Spacecraft I Imagined as a Child Deck & Conn has probably gone through more iterations than any project I've developed. This is it here, in its first form - a pico-8 prototype of what was then a sort of "Super Star Trek with bells added". From there, it went through three complete re-writes or ports across two more languages, until it ended up as its current C++ iteration with a cu…
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13 months agoCommunityDev Log 1: Deck & Conn
A long time ago, in an operating system far away, I was a kid playing video games on a beat-up old 286, between re-runs of Star Trek and various '80s sci-fi movies. So when I discovered not just one but numerous Star Trek games stemming from a long lineage leading back to a 1971 game built for mainframe computers . At the time I was too young to realise that as fun as the game was, "Blow up all…
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Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.