DUCKSIDE - First Flight
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update 0.10.0.1261 - Introducing BattlEye Anti-Cheat, Out Now! Hey Folks, In our ongoing efforts to deal with reports of cheats in DUCKSIDE, with today's update we have changed our anticheat system and integrated BattlEye, a leading anti-cheat system used in a number of the most popular competitive shooters. BattlEye runs at the kernel level, allowing it to proactively detect and ban cheaters in real time while staying light on system resources. It also pr… | — | |
| Community | Weekly maps wiped! The weekly map wipes are rolling out now! The next blueprints wipe will be on 14th of February Here are the wipe times for each region: US and BR - 17:00 - 18:00 Local EU+UK - 16:00 - 17:00 Local Asia (China, Japan, Australia) - 17:00 - 18:00 Local Don't forget to join the conversation over on Discord and keep up to date with all things DUCKSIDE by following us on social media: Discord - Facebo… | — | |
| Major update | January Update - Out Now! Hey Everyone! We’re seeing out the first month of the year with a new update for DUCKSIDE, which includes the implementation of the first iteration of one of our roadmap goals; weapon durability, alongside a bunch of balancing tweaks, QOL improvements and general optimization. Check out the full update notes below! What’s New: Durability feature for melee weapons The “Durability” feature is int… | — | |
| Community | All servers and blueprints wiped! The weekly, bi-weekly and monthly map and blueprint wipes are rolling out now. The next blueprints wipe will be on 14th of February Here are the wipe times for each region: US and BR - 17:00 - 18:00 Local EU+UK - 16:00 - 17:00 Local Asia (China, Japan, Australia) - 17:00 - 18:00 Local Thank you all, enjoy the wipe! See you in the skies! Don't forget to join the conversation over on Discord and… | — | |
| Community | Weekly servers wiped! The weekly map wipes are rolling out now, the next blueprints + bi-weekly and monthly wipes will be on 17th of Jan Here are the wipe times for each region: US and BR - 23:00 CET EU+UK - 16:00 CET Asia (China, Japan, Australia) - 10:00 CET Thank you all, enjoy the wipe! See you in the skies! Don't forget to join the conversation over on Discord and keep up to date with all things DUCKSIDE by fol… | — | |
| Major update | The Christmas Update is available now! The festive season is upon us! So for their first Christmas on the DUCKSIDE archipelago, the Ducks are celebrating it in style with a Christmas Update! Quacked with new features, holiday-themed items, a brand new monument and more. Let’s unwrap the highlights! Read through the end for the full patch notes! New Monument: Somehow, someone got a submarine stranded in the middle of the desert. Gros… | — | |
| Community | Bi-Weekly server maps wiped! Bi-Weekly servers are in the process of being wiped. Monthly servers and blueprints will be wiped for all servers on the 20th. Here are the wipe times for each region: US and BR - 22:00 UTC EU and UK 16:00 UTC Asia(CN, SEA, China, Japan, Australia) 9:00 UTC Thank you all, enjoy the wipe! Don't forget to join the conversation over on Discord and keep up to date with all things DUCKSIDE by follow… | — | |
| Major update | Update 0.7.12.108 Patch Notes Update 0.7.12.108 is now available, check out what's new below: New Weapon Attachments · Muzzle Boost: Increases fire rate for a more rapid assault · Muzzle Break: Reduces recoil for improved accuracy during sustained fire · Silencer: Decreases noise and recoil, perfect for stealthy operations · Extended Mag: Increases ammo capacity by 25% for longer firefights · Scope: Adds 3x zoom capability… | — | |
| Community | Nominate DUCKSIDE for the "Better with friends" Steam Award! The Steam awards are almost upon us and the only thing these ducks have more of a lust for than blood and feathers, is GOLD. So we're asking you to nominate us in the Steam Awards for the "Better With Friends" award. Because what's a duck without it's flock? The answer is "miserable", just like these ducks will be if they don't get a chance to take home the award. Don't disappoint the ducks. No… | — | |
| Major update | The DUCKSIDE Thanksgiving Update is out now! Thanksgiving is almost upon us, and to usher in the festivities, a new Thanksgiving update has just dropped for DUCKSIDE! Introducing a new island, thanksgiving themed skins and hats, quality of life improvements, and a ton of fixes and reworks, there’s no better time that now to rejoin the flock 🦆 New Cosmetics Pilgrim Skin: Dress your duck in traditional Pilgrim attire Pilgrim Hat: Top off y… | — | |
| Community | All servers and blueprints wiped | Wipes will now be bi-weekly and monthly The weekly and bi-weekly map and blueprints wipes are rolling out now. Moving forward, map wipes will be bi-weekly and monthly, with blueprint wipes remaining monthly. Each server will specify the wipe regularity in their server name in-game. We are also slightly simplifying the wipe times for each region, which are as follows: US and BR - 22:00 UTC EU+UK - 16:00 UTC Asia (CN, SEA, China, Japan… | — | |
| Community | Weekly maps wiped | New wipe schedule starting next week Weekly servers are in the process of being wiped. Blueprints will be wiped for all servers on the 29th. Also, following our recent poll on Discord and having seen a lot of feedback from players on the topic, we will be testing a bi-weekly & monthly map wipe schedule w/ monthly blueprint wipes starting from next week (22nd). Here are the wipe times for each region: US - EAST NY 9pm UTC US - CENT… | — | |
| Community | Weekly & Bi-weekly servers wiped Weekly and bi-weekly servers are in the process of getting wiped, please see below for details on when each region will be wiped. Blueprints will be wiped for all servers on the 29th. Here are the wipe times for each region: · US - EAST NY 9pm UTC · US - CENTR NY 10pm UTC · US - WEST NY 11pm UTC · Brazil 8 pm UTC · AU 6 am UTC · EU - 3pm UTC · UK - 5pm UTC · CN - 9 am UTC · SIA - 10am UTC In ad… | — | |
| Community | Weekly servers wiped | Wipe schedule updated New wipe schedule is here! Weekly wipes will occur on the 1st, 8th, 15th, 22nd and 29th of this month. Bi weekly servers will wipe on the 8th and 22nd. Blueprints will be wiped for all servers on the 29th. Here are the wipe times for each region: · US - EAST NY 9pm UTC · US - CENTR NY 10pm UTC · US - WEST NY 11pm UTC · Brazil 8 pm UTC · AU 6 am UTC · EU - 3pm UTC · UK - 5pm UTC · CN - 9 am UTC… | — | |
| Major update | Update 0.7.11.996 Patch Notes Update 0.7.11.996 is now available, check out what's new below: · Fixed a bug with placing a floor door · Fixed a bug with determining stability in construction (after destruction, objects could hang in the air) · Fixed a bug with a triangular floor, it was impossible to place walls under an improved floor · Players can no longer spam reports · Shot validation improvement - less missed shots ·… | — | |
| Community | DUCKSIDE | October Development Update Hey all! It’s been just over a month since we launched DUCKSIDE into Early Access and we’re absolutely blown away by the response we’ve seen so far! Today, we’re going to update you on what’s going on at the DUCKSIDE HQ, with some details about upcoming major additions, our next patch and some organizational improvements we’ve made to improve the player experience in DUCKSIDE… Addressing cheate… | — | |
| In-game event | All servers & blueprints wiped Today we have wiped all official weekly and bi-weekly servers. This wipe removes both bases and blueprints. Moving forward, we will be deploying wipes on Fridays (next wipe scheduled for November 1st) and will continue to adjust the wipe schedule based on player feedback. Blueprint wipes will continue to be monthly. Don't forget to join the conversation over on Discord and keep up to date with… | — | |
| Major update | The Night Of The Living Duck has begun | Weekly Servers Wiped The spirit of Halloween has quite literally swept throughout the DUCKSIDE archipelago as "Operation: Night Of The Living Ducks" has been activated. Base decorations, new hats, hat crafting, sneaking mechanics, vengeful spirits, bat infested buildings, creepy merchants and some highly requested quality of life additions have dropped just in time for Halloween! On top of that all weekly servers h… | — | |
| Major update | All Servers Wiped, Patch Live Today we have released wiped all official weekly and bi-weekly servers. This wipe will only remove bases, with blueprints remaining and may take slightly longer to deploy on certain server regions. We have also released an update fixing a number of reported issues and balancing some areas of the game, among other QOL additions (Such as a paint roller...) Changelist · Added option to colour code… | — | |
| Community | WIPE #1: Servers wiped, Blueprints Stay Hi everyone! Once again, another HUGE thanks to everyone who has joined the flock since we released into Early Access just one week ago. Your response to the game, feedback and support have been incredible and we can't wait to continue to progress through Early Access with you all. Today we have released our first wipe across all official weekly servers. This wipe will only remove bases, with b… | — | |
| Major update | Update 0.7.7.846 Patch Notes CHANGELIST · Fixed an issue where players could abuse the feathers at the research table · added a new-player window for inviting them to try PVE servers · Fixed triangular frame turning into wood · Fixed different server and client crashes · Expanded the list of words from chat ban system · Server list max count is now 999 · Fixed splash damage when targeting the door frame with closed door ·… | — | |
| Game update | Update 0.7.7.838 Patch Notes Update 0.7.7.838 is out now! Changelist · Default video settings are now set to medium for new players · Chat ban word improvements · FSR fix · New feedback form implemented · Steam compatibility x11 launch option · Wardrobe added at base · Foliage fix - less flying objects · Nav mesh update, npc will not longer go into the water · Tutorial fix - resource gathering was not working as intended ·… | — | |
| Community | DUCKSIDE Early Access Roadmap Reveal First off, we want to say a huge thank you all for your support and part to play in a massive release yesterday! We've had an incredible response from you all since we launched into Early Access and it's been amazing seeing thousands of you joining the flock and beginning to provide suggestions and feedback! So, with all of your feedback and our vision for the game in mind, we have developed ou… | — | |
| Community | DUCKSIDE is out now in Early Access! The day of the duck is upon us, as DUCKSIDE is out now in Early Access with a 35% discount for a limited time! You can also pick up the supporter pack for some exclusive cosmetic goodies or grab the Special DUCK-OPS edition containing both the base game and the supporter pack at 10% off! 🔗 DUCKSIDE Supporter Pack 🔗 DUCKSIDE Special DUCK-OPS edition What's new? The Early Access version of DUCK… | — | |
| Community | DUCKSIDE Release Trailer and Price Reveal! With DUCKSIDE releasing into Early Access tomorrow, and a solid 9 months of people asking how much it'll cost on launch, we're happy to finally announce DUCKSIDE's Early Access price, launch discount and reveal to you all the official release trailer! Let's kick things off with a first look at DUCKSIDE's release Trailer! DUCKSIDE will launch into Early Access tomorrow with a base price of $14.9… | — | |
| Community | Beta #3 has finished | See you all on September 25th! Hello Everyone! Like our favourite waterfowl, this beta was a short and sweet one, for as many of you may know we are gearing up for the release of DUCKSIDE into Early Access on September 25th! So thank you to everyone who joined us for the final beta, as we can't overstate how much your feedback and participation has already contributed to making the Early Access release possible. Shoutout to… | — | |
| Community | DUCKSIDE flies into Early Access on September 25th! As we announced with the start of the third DUCKSIDE beta (which you can play now), DUCKSIDE will be launching into Early Access on September 25th! After 3 incredible betas and a massively successful Next fest, where hundreds of thousands of you contributed to the improvement of the game with your feedback and suggestions, we're excited to finally bring DUCKSIDE into Early Access and continue w… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.