The Hotel
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Title | Build |
|---|---|---|
| The Hotel | Version 1.1.5 Changelog Changes · Addendum 1 has been updated to include helpful information about checkpoint floors as well as notes and documentation found within The Hotel. · Other documentation have been slightly updated. · Final Encounter effect has been made more translucent. Bugs · Removed enemy collision from the player as it they would push the player through walls. · Final Encounter song should sto… | 20375725 | |
| The Hotel | Version 1.1.4 Changelog Changes · The song 'Never-Ending' has been updated to sound similar to what was heard in the Steam Release trailer. Bugs · When arriving on a new floor via the elevator, the doors wouldn't open. This was more common when arriving on checkpoint floors or floor 249. The script has been rewritten to now open the doors if the player is inside the elevator and close if they are not, rather… | 19400886 | |
| The Hotel | Version 1.1.3 Patch Changelog Changes · Candlestick flames now use a custom wobble shader. Animates pretty nicely. · Candlesticks now only use one light, less are found on tables also. · Mat&Pull model has been made into one object instead of being multiple cubes. · Sun intensity fades as time moves on during sunset, should help avoid the sun from leaking through the walls. Bugs · Jabberwock animation has been fix… | 19360087 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 13 Oct 2025 | Mon | 20:51 | The Hotel | Version 1.1.5 | 20375725 | public | 2 | — |