Stellar Freight: Echoes of the Void
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Devlog #3 Greetings, galactic captains! We have some news about development. Right now, we are preparing a new demo for NEXT FEST in October. First - the battle system. We are still working to make it more fun, but now it is easier to read and understand for the player. Second - we made unique skins for ship types. Every ship has a class, not only a level. For example, pirates have: · Raider - stronger w… | — | |
| Community | Roadmap (AUG-OCT) Greetings! We want to share our roadmap for the next months. After the Ukrainian Games Festival we got a new audience. We are very happy about this. We got your feedback and already fixed some things in the demo (you can still play it!). We also want to say that we are preparing for Steam Next Fest . We want to finish all points for this moment. Improvements of existing content: • Better combat… | — | |
| Game update | Hotfix 0.2.5 Fixed text in repair and refuel pop-ups · Demo version is now 200 turns (before it was 125) · Small UI changes for some screen sizes · Added HP bar in battle to show ship health better · Added escape button with success percent · Added post-process for more atmosphere · Small UI fixes · Added Discord and Wishlist buttons · Added 1 new music track to make your journey more diverse · Added extend… | — | |
| Community | 1000 wishlists! and discord server Thank you very much for your support. During the festival we got more than 1000 wishlists . Yes, 1000 wishlists can look like a small number, but for our team it is a big event. We also got your feedback - some negative and some positive. Every feedback is good for us, because positive gives us motivation, and negative shows our weak points that we must improve. We are happy that our project co… | — | |
| Community | Demo Version and Participation in Ukrainian Games Festival 2025 Hello! Today I am happy to share that we are taking part in the Ukrainian Games Festival . For this event, we released a demo version of our game, and you can try it now. It is very important for us to get your feedback. This will help us make the game better and more interesting for you. At the end of the demo, or when you lose, you will see a pop-up where you can leave your feedback about the… | — | |
| Community | Devlog #2 — UI Changes Greetings! Today we decided to share some small news about the project. UI and UX are an important part of the game. Of course, we want to make them better for a more comfortable gameplay experience. As we are preparing for an important event, we decided to improve our interface, make it more user-friendly, and place some elements in a better way. We are also working on the visual side of the p… | — | |
| Community | Devlog #1 — Reworking the Combat System So, we’re starting this small devlog to share more about the development process and the game itself. The combat system has always been one of the most important parts of the game. What we currently have is simple and casual. That’s why we decided to improve and expand it — to give the player more control over how battles play out, and to make the system more flexible overall. Now, both player… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.