Goblin Nest
Playing now
197−22 vs. yesterday
18%of peak
All-time peak
1,106Apr 2026
Playing now
197−22 vs. yesterday
All-time peak
1,106Apr 2026
| Published | Title | Build |
|---|---|---|
| Patch notes v1.38 Bug fixes · Fixed 95% mood bonus cap back to 140% · Fixed main menu resetting bgm vol if changed in game. | 24981264 | |
| Patch notes v1.37 Bug fixes · Fixed spamming head icon button causes transfer cell to stop working. | — | |
| Patch notes v1.36 Bug fixes · Fixed transfer cell destination loading icon not animating. · Fixed some cells in German translation showing a different language. · Fixed not being able to claim quest rewards. · Fixed coin bonus not working properly Changes · You now only need more than 1 floor to be able to swap floor placements. · Reduced Nyx AP and changed Nyx spawn rate to spawn more frequently based on progre… | — | |
| Language Update v 1.35major Changes · Now supports 10 languages. · Allow floor repositioning. Unlocks after having more than 5 floors. · Shift click head icons in cells to send to prison. · After clearing the game, shop now sells extra prison pages. Bug Fixes · Fix ranger neck pixel issue. · Spamming head icon button causes transfer cell to stop working. · Clicking buttons that wont activate will shift its position when c… | 24742802 | |
| Patch v1.33 Bug fixes · Fixed alt tab while holding cage units causing crash. · Fixed Nyx ride 2 leg clothing missing. · Fixed Hobgoblin haste skill desyncs raid bar if skill level drops after raid. · Fixed cell highlighting not working when hovering on cells past 5 floors. Changes · Slightly changed rare units star icon to look more distinct from one another. · Changed the way highlighting cells work to r… | 23130891 | |
| Update v1.32 Changelog · Infinite floor price now has a cap. (5 mil) · Infinite floor now starts at a much lower price to scale slower. · Infinite floor is now tied with tower level, every 5 level allows 1 new floor purchase. · (Extra money spent on floors before, will be refunded.) · Added cage quick sell when in trader. Bug fixes · Fixed giant cell removing clothing pieces eject monsters mid animation. ·… | 22997022 | |
| UPDATE v 1.31 fix loading 0 number troops into formation, when using the load formation button | — | |
| UPDATE v 1.30major UPDATE v 1.30 · The shop will now have the infinite floor upgrade once you have reached endgame and bought all of the upgrades. · The raid window now shows the casualty percentage (chance of each unit dying after raid), and a more detailed capture percentage. · You can now see your Formation ap update as you edit troop numbers through the number select window. · You can now load and save format… | 22876666 | |
| Patch v 1.29 fixed ap randomly increasing after combat raids | — | |
| Patch notes v1.28 Bug fixes · Fixed capture chance showing wrong values when raiding. | — | |
| Patch notes v1.27 Bug fixes · Fixed a f shrine swapping incompatible units into tentacle breed cells, and causing an infinite loop. · Fixed a bug that causes raid lost and all troops lost when mood changes suddenly Slight changes · Added info in the tutorial about shop and trader existence... · Added more info in the guide about print locations and stage levels. · Added more info in the guide about casualties ex… | — | |
| Patch v1.26 Reverted shaman skill to 4% and no cap. · Tower past level 25 will now have an extra effect that kills troops and negates skill effect. (same as morrigan's destruction). · When passed tower level 25, tower now have two stages, stage 1 being being capped at level 24, and the second stage being the normal climb starting at level 25. | — | |
| Patch v1.25 Further adjusted shaman revive skill to now capped at 75% and give 3% per stack. · Fixed plaque text display when in different between types. | — | |
| Update v1.24 Changes · a special cell is now compatible with with a specific monster that it isn't before. · shaman revive skill is now capped at 60% instead of 100% and only gives 2% per stack instead of 4%. · tower cap reset to level 25. · made tower scale faster. · added a new plaque prop to display highest tower climb (including before the reset). · allow drag and drop completed clone cell to another ce… | — | |
| Patch v1.23 you can now drop units into the prison by dropping them in the prison icon, without needing to open up the window · fixed rare instance where you can swap units while being transferred · fixed transfer cell transferring to wrong places again · fixed dropping units into cage causes crash | — | |
| Patch v 1.22 fixed transfer cell transfering to wrong places. | — | |
| UPDATE v1.21 Changes · Transfer routing system will now chose the path with the closest distance for the entire sequence · Transfer now works with all special cells except for that one obvious one, transfer will also prioritize returning special units back to their special cells · F.shrine now works with all cells · F.shrine will now target the same class to swap first, before picking the first unit in your… | — | |
| Patch 1.20 fixed allowing goblin milk 1 task with closed goblin entrances without breaking the game · fixed occasional smoke from transfer not disappearing · fixed a rare loading issue that causes a crash · fixed trader quick sell unable to sell certain rare units. | — | |
| Patch v1.19 fixed monsters spawning before unlocking them | — | |
| Patch v1.18 fixed closed entrances for goblins not allowing milk 1 task · fixed new entrances not updating to current floor setup · fixed goblin milk 1 teleporting · fixed calling wandering monsters not working as intended · fixed a rare transfer bug when demolishing targeted cells · fixed nest number at the top displaying wrong values when entrances are closed | — | |
| Update 1.17major - You can now edit entrances to allow what monsters can enter the nest. Editing one entrance will also affect all entrances at the same floor - Added an extra zoom out, so you can zoom out to view your entire nest - You can change the Ui placement of the 3 icons on the right, by clicking the UI placement button in the settings. - A special cell now has an extra toggle to prevent monsters from i… | 22587364 | |
| patch notes v1.16 fixed cell mod hammer icon causing crash · fix peasant in tent cell visual issue · patrol buffed | — | |
| patch v1.15 Changes · Added a new farther zoom out you can now zoom out to view your entire nest. · Special cell now has the ability to switch off calling monsters. · Hot key WASD or arrow keys can now be used for camera movements. · Pillar width has been slightly reduced to allow more build space. · Added a button in settings to allow swapping the top left 3 UI buttons placement. Bug fixes · Fixed second… | — | |
| Patch v1.14 changed rare units system · tentacle mood skill broken · tentacle milk skill broken · tentacle enchant skill broken · fix gb_2 cell wrong hair visual · fix being able to demolish transfer while unit is in it · fix frog targeting special unit that isn't compatible | — | |
| Patch notes v1.13 Hathor visual bug in a specific cell · Drink cell causes a rare crash, when goblins interact with it · Some bottom props having wrong depth · Visual issues with some tentacle cells · Being able to swap special cell units with tent · Goblins using special cells that they aren't allowed to · Fixed purple swirly cell units being able to swap with other cells | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 27 Aug 2026 | Thu | 23:10 | Patch notes v1.38 | 24981264 | public | 1 | — |