UPDATE v1.21

Goblin Nest · published

Changes

  • Transfer routing system will now chose the path with the closest distance for the entire sequence
  • Transfer now works with all special cells except for that one obvious one, transfer will also prioritize returning special units back to their special cells
  • F.shrine now works with all cells
  • F.shrine will now target the same class to swap first, before picking the first unit in your prison.
  • Further buffed patrol units hitbox range to trigger speed boost
  • Patrol now has a new effect, if a transfer unit finishes its task, is heading back to return the log, and gets the speed boost from patrol; They will now instantly do a new transfer task instead of exiting the entrance. They will also suffer no mood penalty in this way.
  • Updated f.shrine and patrol in guide for more details.

Bug fixes

  • Fixed a certain special units ability not working with tentacle cells
  • You can now drop head icons on other head icons to swap positions
  • Fixed a visual issue with foreplay cell
  • Fixed goblin stuck in drink cell..... i think
  • Fixed issue where captured rare units are swapped