Rubble Eats The World
Playing now
0Sampling since 14:09 UTC
—of peak
All-time peak
07 Sep 2026
Playing now
0Sampling since 14:09 UTC
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| All Level Files Released For Level Editor!major All level files are now available for download in the workshop. Can't get past a certain level? Modify it in the level editor! Then upload your new version of the game and share it with the community! | — | |
| Build 67 Added localization · Rebalanced: Less punishment, more shoot shoot smash smash · Lowered water damage · Lowered weapon cost · Increased damage to objects player touches · Lowered consumption rate · Increased enemy projectile damage · Reverted health bar | 20535889 | |
| Builds 58 Player health bars · Large bar now displays the current level · Bar stops at level 10, "full" health · Mass can still be absorbed beyond level 10 · Plus sign at the end of the bar to show when you're over 10 · Small bar now displays any mass gained or lost at the current level · Level text was removed · Full health will allow you to make it to any island · Player starts with no weapons, unlocks… | — | |
| Build 42 Level editor is now functional in the demo · Limited Terrains, enemies, props, etc... but plenty to play with! · Decreased standard water damage · Added initial water damage level to hard mode · Lowered flash explosion sound · Fixed third person aim bug when player's size was large · Fixed level editor play time bug | — | |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 24 Oct 2025 | Fri | 22:23 | Build 67 | 20535889 | public | 1 | — |
| 24 Oct 2025 | Fri | 22:18 | Build 67 | 20535889 | beta | 1 | — |
| Build 40 Added Quit button to main menu · Added Fx volume setting · Added freecam to level editor if no player · Added PlayUnlocked command: Player is vulnerable and all weapons unlocked · Level adjustments · Fixed turret hover bug · Fixed disabled AI bug · Fixed projectile weapon self collision bug · Misc fixes |
| — |
| Build 39 Death Ray weapon: Located in last weapon slot, click to snipe, hold to obliterate. :) · Updated weapon icons · Auto sprint setting | — |
| Build 37 Added two bodyguards for the last bot on the volcano level · Added magma chunks to the volcano · Added a larger impact sound for cannon and sniper projectiles · Adjusted tracking projectile targeting and lock radii | — |
| Build 35 Increased grenade damage, damage radius · Added inverted mouse setting · Added Little Bird and Eagle to the level editor sample · Adjusted health material for wire fences, small turret body, and small weapons | 19032623 |
| Build 34 Hard mode is harder · AI projectiles cause more damage · Decreased AI aim error · Simplified game difficulty settings · Only normal or hard mode · Checkpoints (progress, size, weapon) always enabled · Added "Reset Game" button in settings to clear the current game | 19032623 |
| Build 33 Tank cannon now first burst, but individual projectiles do less damage · 3rd person camera no longer gets pushed by thin objects and fragments · Fixed tracked projectile bug that would cause some shots to not track in 3rd person | 19032623 |
| Build 32 Lava is easier to destroy · Added more lava to volcano level · Tracking projectiles cost less mass · Grenade projectiles cost less mass · Hud flashes damage when leveling down | — |