Marimo-VS-IAS: Our Friends
Playing now
0Sampling since 13:32 UTC
—of peak
All-time peak
06 Sep 2026
Playing now
0Sampling since 13:32 UTC
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| 1.5.3 - Fixed an issue that could cause unintended objects to be destroyed. - Other minor adjustments were made. | 25118776 | |
| 1.5.2 - Corrected errors in some mission descriptions. - Fixed an issue where certain UI elements appeared in unintended positions during event scenes. - Improved performance in some areas. - Fixed an issue with the background music that could occur when opening or closing information screens. - Fine-tuned some sound effects. - Adjusted some objects. | 25098915 | |
| 1.5.1 - Updated some background music. - Improved performance in some areas. | — | |
| 1.5.0 - Added a button to open the key configuration menu from the tutorial pause screen. - Fixed some UI display issues. - Improved performance and optimization. | — | |
| 1.4.1 - Fixed an issue where enhancement items could not be obtained under certain conditions. - Adjusted the balance of certain enhancement options. | — | |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Sep 2026 | Fri | 07:39 | 1.5.3 | 25118776 | public | 1 | — |
| 3 Sep 2026 | Thu | 09:53 | 1.5.2 | 25098915 | public | — | — |
| — |
| 1.3.0 ・UI操作時の入力ボタンを変更するオプション項目を追加しました ・一部BGMの調節を行いました ・UI表示の調節や不具合の修正を行いました | — |
| 1.2.1 -Fixed an issue where unintended objects were displayed in the opening scene -Revised some upgrade descriptions -Adjusted the balance of some upgrades | — |
| 1.2.0 -Adjusted parts of the field terrain and object placement -Added motion to some objects -Fixed issues with some cutscenes -Adjusted some visual effects -Optimized certain objects | — |
| 1.1.36 -Adjusted the balance of some upgrades -Adjusted some missions | — |
| 1.1.35 -Adjusted some visual effects -Optimized certain processes | — |
| 1.1.34 Fixed an issue where the screen would not transition after clearing Mission 31-1. | — |
| 1.1.33 -Added a data collection rate display to 'Status' -Adjusted some text and UI elements in 'Information' | — |
| 1.1.32 -Fixed an issue in Mission Free Mode where clearing 36-1 would cause incorrect colors on the results screen and return the player to the title screen. -Adjusted the balance of some missions. -Various minor bug fixes. | — |
| 1.1.31 -Adjusted the balance of some missions. -Optimized some objects. -Adjusted the number of items required to unlock certain actions. -Other optimizations and minor adjustments were made. | — |
| 1.1.30 -Adjusted some missions. -Adjusted some enemy parameters. -Adjusted the number of items required to unlock certain actions. | — |
| 1.1.29 -Fixed an issue where the starting position in some training could be farther from the intended location than expected. -Adjusted some enemy parameters and behavior patterns. | — |
| 1.1.28 -Adjusted the overall balance of 'Training' and fixed related issues. -Fixed an issue where enemies would unintentionally disappear in some training scenarios. -Adjusted the balance of some upgrades. -Fixed some text. | — |
| 1.1.27 -Updated the map to display items that only appear after destroying certain objects. -Fixed an issue where the displayed stats could differ from the actual values. | — |
| 1.1.26 -Updated the current location icon in the fast travel menu, and changed it to display on a nearby available area when the player is in a non-fast-travel area. -Fixed some text. | — |
| 1.1.25 -Adjusted the icon displayed on the map for hidden items. -Fixed an issue where some objects would appear regardless of event progression. -Fixed an issue where entries No. 51 and beyond in“Data List”were not displayed in the list. -Fixed issues with some cutscenes. -Fixed some text. | — |
| 1.1.24 -Fixed an issue where BGM would play twice after viewing information. -Fixed an issue where certain effects were not applied during specific special actions. -Fixed text issues in some upgrade items. | — |
| 1.1.23 -Added a feature that allows you to check the fragment recovery status in each area from the fast travel menu. -Adjusted the balance of enemies appearing in some fields. -Other minor adjustments were made. | — |
| 1.1.22 -Fixed an issue with respawning in some fields. -Adjusted objects that appear in the field. -Adjusted the placement of some rescue objectives in 'Exploration'. -Fixed an issue where the destination for transport objectives in 'Exploration' would sometimes not be displayed. -Fixed an issue where some enemies would target items dropped by the player. -Fixed some text. | — |
| 1.1.21 -Fixed an issue where some enemies in the field would not spawn correctly. -Adjusted the placement and other properties of some field objects. | — |