Antivirus PROTOCOL
Playing now
1−1 vs. yesterday
1.4%of peak
All-time peak
73Sept 2025
Playing now
1−1 vs. yesterday
All-time peak
73Sept 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 1.0.4 Updated the Demo to the most recent version of the game. · Players that play the Demo and buy the game, will continue to play on the same save. (no need to start from the begining) · Fixed a bug where Achievements earned in the Demo version would not trigger after buying the game. | 20089569 | |
| In-game event | 🚀 Balancing Patch 🚀 Hello everyone! I've been listening to all your feedback and I did some balancing: · Lowering the Boss HP in 6 levels · Lowering corruption damage in 5 levels. · Lowering prices for 8 key-upgrades · Increased White Clone movement speed. Now those harder levels should not feel like hitting a wall anymore. Also it should not feel like perfect runs are needed to beat the Boss anymore. | 20062432 | |
| Game update | Patch 1.0.3 New: · Added new logs to the archive_logs system. · Upgrade prices and level progression balancing. | 20032488 | |
| Game update | Patch 1.0.2 Fixes : · Fixed a small bug where the archive logs screen would not open. | 20022864 | |
| Game update | Patch 1.0.1 Fixes · Made a small fix for people that didn't get the last Achievement, it should now trigger on game launch for them. | 20022671 | |
| Game update | Small Patch New · Mouse cursor is locked to the window during gameplay. Fixes · Fixed a bug where the mouse cursor would not show during the end scene. | 20021506 | |
| Game update | Demo update 0.2.0 New: · Added a new enemy type (Level 2) · Added a new behavior for the green enemies · Targeting System Rewritten: Now prioritizes designated targets (e.g., green enemies and the new enemy type), similar to how the Boss is targeted. · Updated corruption level bar UI · Tweaked several upgrade levels, requirements, and costs. Bug Fixes: · Fixed a bug that caused inconsistent currency gain on play… | — | |
| Community | 🎉 Next Fest Recap - Thank You! 🎉 Hi everyone! The June Steam Next Fest has officially wrapped up, and we’re thrilled to share how it went! 🚀 Over 3,300 players checked out the Antivirus PROTOCOL demo 📈 We averaged 472 daily players with a 31-minute median playtime 💖 And we gained 2,500 new wishlists during the Fest, bringing us to a total of 3,000 wishlists ! We’re incredibly grateful for the amazing support during the even… | — | |
| Game update | Demo update 0.1.6 New: · Fixed a bug where the game would not start on the primary monitor. · Added discord button in the main menu. | — | |
| Game update | Demo update 0.1.5 New: · Increased the initial attraction radius for currencies. · Added function to pan the camera in the upgrades menu with WASD and arrows. · Tweaked the mouse panning speed of camera in the upgrades menu. It is now faster and more responsive. · There is a tutorial pop-up window now when entering the gameplay screen for the first time communicating to the player that enemies do not damage the… | — | |
| Game update | Demo update 0.1.4 New: · Added 3 more background colors to the gameplay screen. · Switched the positions for upgrade prices in the tool tip for easier visibility. Before: Cost / Amount Owned Now: Amount Owned / Cost | — | |
| Steam news | 🎉 Demo Launch Announcement - Antivirus PROTOCOL 🚀🎮 Hi everyone! I'm excited to announce that the demo for Antivirus PROTOCOL is now live! The demo offers 35-40 minutes of gameplay and gives you a solid taste of what the full experience will be. Learn and adapt, collect data, upgrade yourself, and eliminate the Virus boss that has taken over the world! If you enjoy the demo, please consider adding Antivirus PROTOCOL to your Wishlist , it really… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.