Oh! Robot: Legendary Mechanic Demo
Playing now
1+1 vs. yesterday
50%of peak
All-time peak
213 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
213 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Demo VER.1.1.2 Now Available Hello, gamers! Thank you for playing the demo version. 🤖 Lobby Screen Revamp 1. Lobby Screen Revamp Lobby Screen Revamp: Mecha always begins with the hero’s sprint! Just look at any classic anime intro! 2. Game Title Sequence A game title sequence inspired by the intro of my favorite mecha anime, 'Gunbuster' 🔫 New Weapons 1. Mini-Me Mecha anime always have cute little guys, just like Haro in… | — | |
| In-game event | Demo VER.1.1.1 Now Available Hello, gamers! Thank you for playing the demo version. 1.🤖 Game Logo 🤖 Since the game aims for a manga style, specifically a "Super Robot" vibe, I referenced classic titles from that genre for the logo. I also incorporated a crosshair (aim) into the design to emphasize the shooting aspect. 2. 🏆Results Page🏆 Inspired by the fact that the protagonist is a "geeky high schooler," I designed the… | — | |
| In-game event | Demo VER.1.1.0 Now Available Hello, gamers! Thank you for playing the demo version. If you enjoyed the demo, please consider adding the game to your wishlist! 🤖 Boss Battle Update ⚔️ The core patterns for the new boss are officially in: Dash, Shoot, Missile, and even an Asphalt-toss(!) are now fully implemented. Technically, while the main boss body is hard-coded, I’ve modularized the weapon systems. This means I can easi… | — | |
| In-game event | Demo VER.1.0.9 Now Available Hello, gamers! Thank you for playing the demo version. If you enjoyed the demo, please consider adding the game to your wishlist! \ 1. Tooltip System: Enhanced weapon description readability and optimized text layout to prevent visual distractions. 2. New Gauges & Quest Tracking: Added dedicated gauges for Boosters and Melee Weapons. Introduced a real-time UI for quest tracking to enhance conve… | — | |
| In-game event | Demo VER.1.0.8 Now Available Hello, gamers! Thank you for playing the demo version. If you enjoyed the demo, please consider adding the game to your wishlist! 1. 🧩 Inventory UI Update 1-1 Difficulty Adjustment Easy and Normal follow standard progression. Hard mode now features roguelite elements with story reset, similar to Diablo. 1-2 Comparison Equipped weapons now appear on the left, selected weapons on the right. Icon… | — | |
| In-game event | Demo VER.1.0.7 Now Available Hello, gamers! Thank you for playing the demo version. If you enjoyed the demo, please consider adding the game to your wishlist! 1. 🎁 Rewards granted automatically Rewards are granted upon stage completion. After testing various methods, automatic distribution was deemed the most effective. 2. 💥 Adjusted explosion effect size. Explosion effect size reduced by 30% to improve visual clarity. E… | — | |
| In-game event | Demo VER.1.0.6 Now Available Hello, gamers! Thank you for playing the demo version. If you enjoyed the demo, please consider adding the game to your wishlist! \ 1. Added death-related information display. 2. No penalties upon death. 3. Warning alert triggered when health falls below 50. 4. Warning alert also appears in “STATUS” when health is below 50. 5. Adjustable aim sensitivity when firing bullets (Gamepad supported).… | — | |
| In-game event | Demo VER.1.0.5 Now Available Hello, gamers! Thank you for playing the demo version. If you enjoyed the demo, please consider adding the game to your wishlist! \ Depth: - Enabled fog effect on unlit shaders. UI & Illustrations: - Added Help and Judy illustrations. Balance: - Reduced monster health while significantly increasing spawn rates. - Adjusted maps for confined (narrow) areas. Tutorial: - Players can complete the tu… | — | |
| In-game event | Demo VER.1.0.4 Now Available Hello, gamers! Thank you for playing the demo version. If you enjoyed the demo, please consider adding the game to your wishlist! [ Fixes] Reduced hit-stun duration by 60% when the player takes damage Temporary invincibility added during player dash Camera shake intensity decreased by 50% Story scenes can now be skipped Adjustments to enemy and weapon balance have been made (with weekly updates… | — | |
| In-game event | Demo VER.1.0.3 Now Available Hello, gamers! Thank you for playing the demo version. If you enjoyed the demo, please consider adding the game to your wishlist! \ Character designs have been revamped to better reflect their original concepts UI display issues at 1280x800 resolution have been addressed Adjustments to enemy and weapon balance have been made (with weekly updates planned). Modified the map to improve player move… | — | |
| In-game event | Demo VER.1.0.2 Now Available Hello, gamers! Thank you for playing the demo version. If you enjoyed the demo, please consider adding the game to your wishlist! \ Credit saving issue in Survival Mode has been resolved UI display adjustments for 1280x800 resolution Text display improvements in the tutorial Other bug fixes and optimizations \ Steam Deck resolution support added | — | |
| In-game event | Demo VER.1.0.1 Now Available Hello, gamers! Thank you for playing the demo version. We've gathered your feedback and made improvements in this patch. Improvements: 1. Menu navigation using only the keyboard - Press ESC to exit 2. Increased icon size 3. Weapon information now visible on the left side - View equipped weapons separately - Equipped weapons are sorted automatically 4. Story skip function - Hold Space or A key t… | — | |
| Community | Oh! Robot Demo Hello, gamers! I’m excited to announce the release of the demo version of my game. The game I’ve been working on is a top-down shooter where a young girl pilots a mech and battles against rampaging robots. I’m incredibly excited to launch "Oh! Robot Demo" on Steam at 12:00 AM (PDT) on May 22. Developing a game on my own has been a journey filled with questions—Is this the right path? Am I headi… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.