Cavernreach
Playing now
0Sampling since 09:55 UTC
—of peak
All-time peak
06 Sep 2026
Playing now
0Sampling since 09:55 UTC
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Voice Acting Dialogue Added in Demo v1.5 Update I'm excited to share that voice acting for the dialogue is added back to the game! While it was in the game before, it was removed as it was incomplete and the voice acting that was there, didn't allow for a long enough demo. At that time, there were other, more pressing matters, to attend to such as major game breaking bugs and gameplay content. So the voice acting was put on the backburner. B… | — | |
| Game update | Demo v1.1 Patch Notes Patch Notes - Cavernreach Demo v1.1 · Fixed UI bugs · Fixed support for ultra widescreen monitors (i.e. 3440x1440 resolution etc...) · Fixed cursor (remove debugging cursor reticle, added cursor texture for menus) · Fixed scuba mask UI texture not filling screen on ultra wide screen monitors · Fixed issue where if player died before the first save point, respawn and load last save would not rel… | — | |
| Major update | New Demo Release The game has had a complete overhaul done to it to get rid of bloat, a useless system for buying and selling to progress (that ended up being very tedious and useless), and has had quite a few bugs worked out. The game is now nearing the final phase, getting very near to completion. The very end is being done right now, and then some polish passes will be done to make sure everything works smoo… | — | |
| Community | Changes made to Cavernreach Cavernreach is still deep in development, and after extensive gameplay testing, some significant design changes have been made to better align the game with its narrative-focused vision. One of the biggest changes is the removal of rock and mineral collecting for money . While this system was part of the game early on, testing showed that it didn’t meaningfully contribute to the experience. It… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Game update | Cavernreach Demo Patch 0.9.3 Update The demo has been updated to Demo v.0.9.3. This patch has fixed some bugs and a few improvements overall to the game/demo. -Fix: Menu issues where escape would not exit the menu under certain circumstances -Fix: Lighting issues / Light baking artifacts on geometry -Fix: Game crashes due to certain users experiencing spikes in GPU workload due to texture memory consumption. Mostly due to the lig… | — |
| In-game event | Dev Log #2 As a solo dev, I'm doing my very best to make sure the game is worth it. I work daily on new things for the game, to make it the very best I can at release! Today, I thought I would share with all of you following the games development, the newest portion that is being worked on. The lava tubes! Basically, this is a portion of the cave system that is old lava tubes, when the area was volcanical… | — |
| In-game event | Dev Log #1 - Building the Cathedral Dome Cavern Hello explorers! I'm thrilled to share a major milestone in the creation of my cave exploration game — the completion of one of the most breathtaking locations: The Cathedral Dome Cavern. This vast, high-ceilinged chamber is one of the largest spaces in the cave system. As you step into it, you’ll feel the awe of standing in nature’s version of a cathedral — complete with a still, underground l… | — |