AIgent
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo update v0.8.1 Features Steam Leaderboards Compete against the world! Per-level leaderboards now appear in the level selection menu, showing the top 5 players plus entries around your own rank. Steam Achievements Unlock achievements as you play: including tutorial completion, total knife and gun kills, clearing every level, the "One Knife, Two Heads" challenge, and per-level completion achievements (Two Build… | — | |
| Demo update v0.7.1 Features Ghost Replay System Race against your past self! Your previous best run appears as a ghost. Toggle on/off in Gameplay options. New Enemy: CSphere Floating drone with a laser weapon. Some drop a keycard when destroyed. Keycard System Collect keycards to gain access to the satellite controller. New inventory UI shows collected and required keycards. New Level: "Thrive to Five" A brand ne… | — | |
| Demo update v0.6.0 Features · demo story: the beginning Improvements · fixed enemy stuck behavior when close to wall · fixed audio settings not saving · misc. other bugfixes | — | |
| Demo update v0.5.0 Features · new demo level: "Double Trouble" Improvements · fixed infinite charge/energy drain bug · fixed repeating enemy detection flash bug | — | |
| Demo update v0.4.0 Gameplay · enemies are now much "smarter" when you are near them · player movement speed, slide speed, and hacking minigame speed are now affected by the current style rank · improved knife hitbox · player movement improvements · moved charges and style HUD to the bottom to improve visibility Visual · added player eye-light effect for indicating flow style · added not-enough-charge effects on t… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||