Demo update v0.4.0

AIgent · published

Gameplay

  • enemies are now much "smarter" when you are near them

  • player movement speed, slide speed, and hacking minigame speed are now affected by the current style rank

  • improved knife hitbox

  • player movement improvements

  • moved charges and style HUD to the bottom to improve visibility

Visual

  • added player eye-light effect for indicating flow style

  • added not-enough-charge effects on the player character

  • improved knife animations

  • subtle full-screen grayscale depending on charge level

Audio

  • implemented audio settings

  • added enemy alert sfx

  • improved hacking minigame sfx

Misc.

  • all minigames on "Two Buildings" level now require only 1 action

  • menu improvements

  • animation and bug fixes

Demo update v0.4.0 · AIgent patch notes · SteamPeaks