Treasure Hunters: Prologue
Last seen
7Sampled 59 minutes ago · not a live figure
—of peak
All-time peak
712 Sep 2026
Last seen
7Sampled 59 minutes ago · not a live figure
All-time peak
712 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Treasure Hunters: Prologue OPEN BETA UPDATE! Hello, Dear Adventurers, In this update, I added every bug fix, feature, and optimization I did for the full game. Though you will only have the first 2 dungeons and the first tier of items and %20 of the rooms available. Though if you want to join the open beta, you can request it on the game's page here. (I'm planning to give away keys to random people who filled out the beta feedback form af… | 20556325 | |
| Community | Treasure Hunters Beta Test : Sign Up Now! GET A CHANCE TO EARN EARLY ACCESS KEYS Hello Dear Adventurers, After 3 years of development, Treasure Hunters is finally nearing completion! But before the full release, I need your help. I’m opening a Closed Beta to test the game, fix bugs, and improve performance and networking. If you’d like to join this final stage of the journey, simply join our Discord server and fill out the form in the #beta-signup channel. Your feedback wil… | — | |
| Community | Treasure Hunters - New Character & Steam Cloud System Hello Dear Adventurers, There's not much left to add to the game and it is almost finished but I'm adding whatevery comes to my mind in this phase. I mentioned about adding character system, now we have two characters. After the release I might turn this into full customizable character creation system but here it goes for now: Also we are again looking for a name for her: Steam Cloud System: I… | — | |
| Community | Treasure Hunters - Artifact Spesifications, Item Texts and Icons Hello again, Dear Adventurers, As I said I attended to a gamejam and couldn't work too much (still worked) on the game last few days. Incase you are wondering what I created with my friends in 72 hours. You can check it out here: Right after the game jam I'm back to work. Here are some of the implementations I made this week. Artifact Spesifications: Now some of the artifacts have their own eff… | — | |
| Community | Treasure Hunters - 10 Different themes & 10 New Artifact Rooms Greetings Dear Adventurers, Dungeon Themes: You might remember that i mentioned that I implemented a dungeon theme system. This week I created 10 different themes for the 10 dungeons avaiable in the game. Here are some of them (I'm too lazy to upload all of them but i think you get the idea): Artifact Rooms: I also created 10 different main artifact rooms. These rooms will have their own mechan… | — | |
| Community | Treasure Hunters - Dungeon Themes, Emotes & Network optimization Hello Dear Adventurers, Emotes: This week, I implemented a emote system and added 8 of them. Incase you get the references let me know when the game comes out. Dungeon Themes: Someone gave a bad review to the Prologue, saying "both 2 dungeons look the same" and I couldn't agree more. So I implemented a theme system, every dungeon will have their own theme based on their lore. Yes I also finishe… | — | |
| Game update | Dungeon Generator, Walls Not Spawning On Clients Bug Fix(?) I believe that I fixed this bug f*ing finally. But I'm not %100 sure, so if you come across something like the attached photo below, please let me know directly. Or any other major bug. My discord is: biax42 | — | |
| Community | Treasure Hunters - New Hall Events & 10 Dungeons Hello Dear Adventurers, New Hallway Events: In this update, I mostly worked on the hallways. There used to be around 7-8 hallway events in the prologue; now there's around 20 - 25, and I'm planning to make more later. I don't want to mention what kind of things I added because I want you to be surprised by them while playing the full game. All 10 Dungeons: I implemented every dungeon in the gam… | — | |
| Community | Treasure Hunters - Rat Swarm Enemy & New Tools Hello Dear Adventurers, This week I worked on a new freaky ah enemy and added a couple of new tools to use. I hope you like it. RATS: I was inspired by Plague Tale while making this enemy. Every single rat has really low hp but you can hit one at a time. So kicking, shooting with pistol etc. might not work on them. You will need to find another way. NEW ITEMS: Dynamite: F*CKING KABOOM! You can… | — | |
| Community | Treasure Hunters - New Lobby Hello Dear Adventurers, After many feedbacks and requests I finally implemented a new 3D lobby in the game. The lobby is consist of 2 rooms. Hope you like it! Headquarter room: In this room you'll be able to manage your equipment, change the contract, invite friends and start the adventure. Showcase Room: In the showcase room you'll be able to see the objective artifacts you've returned so far.… | — | |
| Community | Treasure Hunters - New Playable Character & New Enemy Hello Dear Adventurers, I've been working on a new character and a new enemy since the last update and of course some fixes. This update and the future ones won't be included in the prologue version (I might do some fixes for prologue not sure) Though we are finally saying goodbye to our dear friend "the guy" (he didn't even have a name) that we played with for a long time. Waiting for your "RI… | — | |
| In-game event | Treasure Hunters: Prologue - v1.2 Update Hello Dear Adventurers, In this update, I mostly reworked everything related to clients. Most of the objects used to work server side so clients used to wait for a bit of time to get a feedback from anything. With this update most of the gears, items, mechanics etc. works client sided. So clients will get an instant feedback even if they have very high pings. Here are the changes I made in this… | — | |
| Game update | Treasure Hunters: Prologue - Hotfix 4 Hello Dear Adventurers, Firstly, I changed the main font of the game so that the font owners wouldn't sue my ass. Please let me know in the comments if you like the new font or not. I might change it again · Fixed crushing wall hitting player even very close to player · Fixed wall arrows hit player even a bit further · Fixed not being able to swim after jump kick into the water · Fixed flame tr… | — | |
| Game update | Treasure Hunters: Prologue - Hotfix 3 Hi everyone, again thanks to your feedback I was able to fix some major and minor bugs. And here are some of them. Also the voice chat works properly now. Newly Features · Increased pistol range · Increased fire rest duration on flame traps · Added microphone threshold Bug Fixes · Symbol rocks used to collide with player and disappear now they don't (thanks to rhavegn and 龍龍uwu in discord) · Fi… | — | |
| In-game event | Treasure Hunters: Prologue - v1.1 Update Hello Dear Adventurers, Thanks all of you for your feedbacks. They are helping me update the game much much faster. In this update I added some little helpful features and fixed some major bugs. Features: · Added Information Popups · Added loading screen right after pressing Start Game · Added change icon on map selector · NOW YOU CAN CLOSE OPTIONS MENU WITH PRESSING ESC!! · Increased the defau… | — | |
| Game update | Treasure Hunters: Prologue - Hotfix 2 Can unlock the doors with "E" aswell. Fixed the fatal error related to unlocking doors. Welcome Pop Up added | 19280618 | |
| Community | Treasure Hunters:Prologue is on the top of the "Trending Free"! Dear Adventurers, Treasure Hunters: Prologue is in the "Trending Free" section thanks to all of you! The interest in Treasure Hunters is much more than I expected and I will not disappoint you. Also please don't forget to leave a review on Steam and wishlist the main game on Steam, that would help me a lot. See you soon and keep hunting! | — | |
| Game update | Treasure Hunters: Prologue Hotfix-1 Fixed The second artifact is also spawning in the first map. | 19263937 | |
| News | 💎 Treasure Hunters: Prologue is OUT NOW! 💎 Grab your friends and dive into the adventure - the free Prologue version is now available! 🏴☠️ Explore mysterious dungeons, solve tricky puzzles, dodge deadly traps, and snatch the most precious treasures you can find. 💥 We can’t wait to hear your thoughts - play, enjoy, send us your feedback, and help us shape the future of the game! 🧭 Ready to become the ultimate treasure hunter? 👉 Down… | — | |
| Community | Treasure Hunters: Prologue Release Date is Here! Mark your calendars, Treasure Hunters: Prologue officially launches on Steam on July 17th, 2025 for free ! It’s been about 1.5 years since I first announced Treasure Hunters and now we’re just one week away from releasing this small, but still tons of fun, part of the game. I’ve worked really hard on developing and polishing it to create something you’ll truly enjoy playing. This is a big miles… | — |
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