Colony Survival
Playing now
131−52 vs. yesterday
8.8%of peak
All-time peak
1,488Jun 2017
Playing now
131−52 vs. yesterday
All-time peak
1,488Jun 2017
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Friday Blog 266 - The 0.16 Beta is Available! The Beta is live right now! Precise instructions on how to join it appear later in this blog. The main content addition is the Oddity Press . It’s an automated crafter, like the Mill. The Mill makes essential items for the start of the game, and the Oddity Press does the opposite - most of its items utterly lack functionality, and are purely meant for decorative purposes. There’s one exception:… | 22635846 | |
| Major update | Friday Blog 262 - Update 0.15 Released - Top-Down View And Blueprints For a quick and clear overview of all new features, read Blog 261 Ladies and gentlemen - welcome to a new era. After more than a decade of development, this first-person strategy game finally acquired an (optional!) new perspective, the traditional view for strategy games: top-down. This changes everything. Think about real life. What jobs match strategy games the best? Architects and generals.… | 20977461 | |
| Major update | Friday Blog 255 - The Explosive Update - 0.13.0 Is Live Right Now! The new update is live on Steam! The biggest changes are “rubble” and bombs. When you or a colonist destroys a block, small chunks of rubble will appear and fall to the ground. Bombs take advantage of this new system by instantly removing large amounts of blocks and blasting the rubble away. There’s also a complex fuse system that allows you to detonate the bombs remotely. The fuse system suppo… | 17982493 | |
| Major update | Update 0.12.0 Has Been Released! The newest update is available on Steam right now! It’s fully compatible with your pre-existing 0.9/0.10/0.11 worlds. Watch the release trailer here! Update 0.12.0 has a strong focus on the early game. From the very beginning, a mill is available to the player. The mill does not need colonists and can craft items 24/7. It can produce some fundamental early game items like beds and torches, and… | 16549729 | |
| Major update | Friday Blog 249 - Update 0.11.1 Is Live Right Now! Bright Forests, Dark Tunnels The lightmapping made visible A massive update to the lighting system is available right now! It’s compatible with pre-existing savegames. If Steam doesn’t update automatically, try verifying the integrity of the game cache. In the previous versions of the game, the world was either directly lit or indirectly lit. Direct lighting occurs when the sun hits an area, all the rest is shadow. There w… | — | |
| Major update | Friday Blog 246 - Update 0.11 is Live Right Now! Update 0.11 is now available on Steam! The most visible change is a total replacement of all the colonist models. In the past, we only had one colonist model. It used UV-mapped textures, and they were difficult to change for us. The only thing that varied between colonists was the color of their shirts. The new vertex coloured model is much easier to adjust for us, and the differences between c… | — | |
| Game update | Friday Blog 243 - 0.10.3 is Live; Controller Support, Sale & Updated Storepage The game is currently on sale! It’s 30% discounted. If you don’t own it yet - this is a great time to purchase it! And if you do - thanks, and consider telling your friends or outright gifting them the game :) Today, we released 0.10.3. The main changes concern controller support. In the past, we did some work to make it a bit possible to use the controller, but it was still very primitive. Lot… | 13737350 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.