Time (UTC)SourceWhat changedAddedEditedRemovedReference
18 Aug 2026
NewsDEVLOG #2: Toxic Atmosphere, Advanced Threats, and Redefined Survival———In-game event
In-game event · published 18 Aug 2026, 16:00:43 UTC
DEVLOG #2: Toxic Atmosphere, Advanced Threats, and Redefined Survival
Hello Backrooms Fans! Thanks so much for the great response to our first devlog! Since then, we’ve been hard at work on the game and adding new features. Now, we want to share some of the latest things we’ve been working on. New ways to survive, new dangers to face, and changes that should make exploring the Backrooms even more intense. Let’s dive into what’s new! Watch Your Breath: Toxic Zones…
NewsDEVLOG #1: Backrooms Variants and the "Hunt" Begins———In-game event
In-game event · published 8 Mar 2026, 08:20:09 UTC
DEVLOG #1: Backrooms Variants and the "Hunt" Begins
Hello, explorers! We have reached an exciting milestone that transforms both the scale and mood of the game. With this update, we are venturing past the familiar Backrooms corridors and introducing unique Level Variants for you to discover. This update is not only about surviving, but also about joining forces with your team to outsmart and capture the lurking entity. Backrooms Variants and Reg…
NewsWe’re Part of Made in Türkiye 2025!———Community
Community · published 17 Nov 2025, 17:17:53 UTC
We’re Part of Made in Türkiye 2025!
We’re excited to share that our project is part of the Made in Türkiye 2025 Festival on Steam. This year’s event brings together games made by skilled Turkish developers, including action, strategy, building, survival, horror, puzzle games, and more! Made in Türkiye 2025 You can play our free demo, see what we’re building, and follow our development as we move forward. If you enjoy it, feel fre…
In-game event · published 14 Oct 2025, 08:33:51 UTC
Demo Update | 52023101
Hello, The updated demo version of Escape Protocol: Online is now available on Steam Next Fest! Make sure to try the newest update! Changelog New Content · Added a new enemy that targets stone holders · Added health and energy machines Gameplay Balancing · Creature speed reduced · Enemies balanced; some cooldowns and behavior adjustments applied Bug Fixes · Skull sound from dropped items stabil…