RuneKingdom
Playing now
0Sampling since 10:21 UTC
—of peak
All-time peak
07 Sep 2026
Playing now
0Sampling since 10:21 UTC
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | V0.2.0.0.1 - Travel Bug Bug - Chance of game crashing when traveling - FIXED | — | |
| Announcement | Release Date Reveal Release date announcement! Hey everyone. With the Steam Next Fest coming to an end, we would like to announce the further milestones on our roadmap to a release of Runekingdom. But before we reveal the date you will be able to buy the game, we wanna do one more thing. We wanna say thank you to everyone, who visited our game during the Next Fest, played our demo and most importantly wishlisted t… | — | |
| Game update | V0.1.0.0.1 Effeciency Update Made a number of performance enhancements aimed at reducing lag spikes, improving stability, and increasing overall game performance. | — | |
| Community | Public Playtest is closing! The Public Playtest for RuneKingdom will officially close on Saturday 24th as we prepare for the next stage of development. Once the Playtest closes, it will automatically disappear from your Steam Library. We are transitioning into the Public Demo phase, which will be featured during Steam Next Fest from June 15th – June 22nd. We want to give a huge thank you to everyone who participated in th… | — | |
| Major update | Major Playtest Update Hey everyone! When you see this we have just dropped a major update to our playtest of Runekingdom. There are a lot of new functions, mechanics and systems in place now, which we gonna introduce in detail to you here, as these can be quite different from the systems you have experienced in previous playtests. Also, this update marks a major steps towards the release and we gonna explain what ou… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.