BERENICE: Videogame
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
011 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
011 Sep 2026
| Published | Title | Build |
|---|---|---|
| The Hunt is Complete: Final Major Anniversary Update is LIVE!major Dear players and wanderers, Exactly one year ago, SATORI opened the gates to the Boundless Palace. Today, on May 20th , marking our first anniversary, I'm incredibly proud to present our final and most massive content update. This patch is the culmination of a full year of development, community feedback, and our ultimate vision of gothic madness. The world has shifted. The rules have changed.… | 23322062 | |
| Patch to ver. 1.2.2. Exploration & Progression · Rope Ascension removed: The old mechanic where you had to shoot to ascend with a rope has been completely removed. Instead, ladders are now placed throughout the levels. · To climb: approach and press E . · To release the ladder: press E again. Boss Fights · Adjusted the size of the bosses “Bridge Creature” , “Trinity Creature” , and “The Hanged” so they no longer bl… | 19627769 | |
| Hotfixes, ver 1.2.1.5 Gameplay · Introduced a new enemy type — Shadows . Staring at them for too long is dangerous. · Fixed issues with the first boss, “The Bridge Creature” . · Adjusted the Gatling gun’s firing range and added cover to its location for more tactical encounters. · Increased enemy count across levels. · Added new sounds for enemies: they now react audibly when drawing weapons, taking damage, and dyin… | 19553277 | |
| Patch to ver 1.2.1 User Interface · Updated main UI buttons for a more polished look · Fully reworked audio behavior; all sound issues have been resolved · Improved the responsiveness and layout of sound control buttons in the settings menu ("left / right / decrease") · Redesigned the "Memories" interface in the journal menu, including updated buttons and layout Level Design & Environment · Fixed floating columns… | 19501598 | |
| Major Patch - ver. 1.2.major Update 1.2 is here - a major August patch featuring gameplay improvements, a new location, controller support, boss overhaul, and more. But first, a quick update from the team: Team Update The BERENICE development team has recently gone from 6 to 3 people. We’re now a compact trio: composer, programmer, and 3D artist - pushing forward together to polish the game and bring it to its full potenti… | 19442265 | |
| Some Hotfixes #2 Hotfix: Stability and Palace Generation Improvements Core Changes: · Adjusted the logic behind Endless Palace generation for more consistent structure · Fixed a bug that caused infinite content generation in certain palace sections · All previously unlocked weapons are now automatically added to the player’s inventory after death · Unlocked weapons now also appear in the corridor near save poin… | — | |
| Some hotfixes Hotfixes Edinburgh Boss Arena · Added cover objects to the arena · Added weapon pickups to the arena · Tweaked boss movement speed and max health · Boss now plays a warning animation and speaks a line before combo attacks Main Map · Fixed some collision issues · Fixed door physics bugs · Added reward resources to the secret path at the very beginning Dialogues and Cutscenes · Dialogue lines now… | 19018190 | |
| Major Update - Patch 1.1.5!major What if the world had no boundaries — and the mind, no escape? The Endless Palace continues to grow. The immersion is deeper. The illusions are sharper. The path to Berenice is darker than ever. Major changes: · Facial animations for Berenice - she’s closer than she seems. · Final cutscene reworked - the ending now hits harder · New soundtrack added - the Main Theme and other tracks are now ava… | 19001422 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 20 May 2026 | Wed | 14:16 | No patch notes · unannounced build | 23326512 | public | 1 | — |