Wanderburg
Playing now
3,935−618 vs. yesterday
37%of peak
Launch peak so far
10,55015:26 UTC
Playing now
3,935−618 vs. yesterday
Launch peak so far
10,55015:26 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Achievement Rebalancing Hi everyone! Now that we have better statistics from all of you playing, we took some time to rebalance our stats-based achivements, so that you don't have to grind quite as hard. We also changed the naming convention of the "distance travelled" achievements to meters, because that's what we're actually tracking (we kept kilometers in the description) The changes are: Distance Travelled: Tier 1… | — | |
| In-game event | 0.9.8 Hotfix is live! Hello again everyone! Another Hotfix went live over night and we wanted to share with you what has changed/improved: 🐞 Bug Fixes · Fixed enemy vehicle Ballista wheel animation · Added safety measures for the Agent 0 health agent bug · Please test this and let us know if you were affected · Added safety measures for the Spider player vehicle loadout freeze · Please test this! · Fixed inconsiste… | — | |
| In-game event | 0.9.7 Hotfix Hi everyone! thank you for continuing to play and support Wanderburg. We see and hear everyone of you and your feedback! We've just pushed another Hotfix live with several improvements and bug fixes: 🐞 Bug Fixes · Fixed an issue where bosses could get stuck on health crates · Improved boss spawn positioning to make it more robust · Fixed exception handling when Steam initialization is missing… | 25196615 | |
| In-game event | 0.9.6 Hotfix We fixed a few of the most important bugs, let us know if the fixes worked for you! We also tweaked the balancing and are excited for your feedback. You can join the discord to notify us of new bugs or to look if your issues have been reported already. Thank you much. Es gibt nur eine Burg! 🧩 Gameplay & Mechanics - Added Health pickups to Grassland 1 - Grassland 3 and Dark Forest 2 & 3 enemy c… | 25196615 | |
| Steam news | Wanderburg is OUT NOW! 🏰🐑 We can finally let you explore what we’ve been working on at full force. The game has come a long way since the early playtests and demo and we think you’ll be surprised by how much has changed. We can’t wait to see your crazy builds, watch your runs, and see who takes over the leaderboards! A massive thank you to our community, playtesters, creators, families, and friends who supported us alon… | — | |
| Announcement | ⏰ ONLY 2 DAYS TO GO! Check Your Local Launch Time! Hey everyone! To make sure you are prepared with snacks and a hot or cold beverage of your choice on the exact second the gates open on Tuesday, September 8 , check out our global unlock schedule below to find out when the game goes live in your time zone: 🕒 Global Release Schedule: · Los Angeles (PDT): 6:00 AM · New York (EDT): 9:00 AM · London (BST): 2:00 PM · Berlin / Paris (CEST): 3:00 PM… | — | |
| Community | WE WON A GAMESCOM AWARD! 🏆 + Early Access Launch Next Tuesday! Hey everyone! We are still catching our breath after an absolute whirlwind of a week in Cologne, but we couldn't wait another second to share some huge news with you all. Wanderburg won the official gamescom award for "Most Entertaining"! 🥳🏆 None of this would be possible without YOU—our incredible community. Whether you tested the demo, gave us feedback, or cheered us on from home during the… | — | |
| Community | Wanderburg enters Early Access on September 8 Hi everyone, the date is finally here! 🎉 After all the work, testing, tweaking, breaking things, fixing them again, and plenty of adventures along the way, we're incredibly happy to finally share the date with you: On September 8, 2026 Wanderburg will officially enter Early Access on Steam! We're also incredibly happy to share that Wanderburg has been nominated for “Most Entertaining” at the G… | — | |
| Community | Desert Biome Sneak Peek | Games Composed in Germany Hey hey everyone!! A little glimpse of what's coming... :eyes: We've been hard at work, and today we're excited to share a small sneak peek of what we've been cooking up and which has premiered today at the Games Composed in Germany Showcase hosted by IGN: a brand-new desert biome, new enemies, bosses, and more! We can't wait to show you what's ahead! Thank you all for your incredible support s… | — | |
| Community | Wanderburg Update: VIP Playtest Begins + Gamescom Announcement! Hey everyone! :wave: We know it’s been a little while since our announcement at the end of May, but the wait is officially over: the VIP playtest is kicking off this week! :tools::sparkles: We’ve been busy preparing the build, and over the next couple of days, we’ll start sending out invites to the select group of players who applied during the Medieval Fest. Keep an eye on your notifications —… | — | |
| Community | Early Access Coming This Summer ☀️ Hey everyone! We have a small Wanderburg update for you 😎 Wanderburg will be launching into Early Access this summer! To help us make the game as strong as possible before then, we’ve decided to give ourselves a bit more time before starting the closed playtest. The more we work on the game, the more opportunities we see to improve and polish the experience before opening the gates to everyone… | — | |
| Community | Want to Help Shape Wanderburg? Join Our Closed Playtest Hey everyone! We’ve been a bit quiet lately, but we’ve been hard at work on Wanderburg , focusing on improving the game and making it as good as we can! And honestly, we’d love to build that future together with you. With the Steam Medieval Fest starting today, we’re opening applications for our closed testing group! We’re looking for around 100–200 active players who can jump in regularly and… | — | |
| Community | Big thank you ❤️ & Demo is staying online Hi everyone, Steam Next Fest has just wrapped up and we wanted to take a moment to say something simple: Thank you all for playing the Wanderburg demo! The last weeks have been an absolute blast for us. Seeing so many of you play the demo, share feedback, stream the game, report bugs and experiment with builds has been amazing. We are honestly a bit overwhelmed by the response. Thank you all fo… | — | |
| Community | SURPRISE UPDATE: NEW CAPTAIN AVAILABLE NOW & easy ways to support us Hi everyone, we have a little surprise for you! SURPRISE UPDATE: NEW CAPTAIN AVAILABLE NOW! Meet our newest and probably least qualified captain: Dieter the Drunk 🍺 Dieter very much enjoys his "Feierabendbier" (or multiple of them) and drives in beautiful zig zag lines. He has a very unique sense of direction and somehow deals more damage while doing so. He is our challenge to all of you who h… | — | |
| Community | Wanderburg Demo Live Now! & 100 key raffle Hello everyone, the wait is finally over! The official Wanderburg demo is live right now! We’ve gathered all your valuable feedback from our December playtest and have been working tirelessly to turn those insights into meaningful improvements across the entire game. A lot has changed since you last saw us, and we can't wait for you to experience this new version of Wanderburg. Win 1 of 100 WAN… | — | |
| Community | Thank You for Playing the Wanderburg Playtest - Demo coming in February Today our first public playtest is coming to an end, and we want to say a huge thank you to everyone who took part. Over 126,000 players jumped into Wanderburg during the playtest. That number still feels a bit unreal to us, and we’re incredibly grateful for the time, feedback, bug reports, and enthusiasm you shared with us. We also want to wish everyone a great holiday break . We’ll be taking… | — | |
| Community | Wanderburg Playtest Extended by One Week! Thank You Everyone Hi, we want to give a huge thank you to all of you who joined our first public playtest! We were incredibly surprised by how many players showed up, and many of you are still playing right now. (We had a player peak of almost 1900, absolute madness!) Your feedback has been incredibly valuable. We’re already fixing bugs, improving systems and making adjustments based on what you’ve shared with u… | — | |
| Community | Wanderburg Playtest NOW LIVE! (Until December 11th) Surprise!!! - We just released our first ever public Playtest of Wanderburg! The playtest will be live for a week. From now until December 11th 19:00 CET / 10AM PT Give it a go and let us know what you think of the game! Please keep it mind: This is "only" a playtest so certain content is missing and there might be some bugs here and there. If you encounter any issues or would like to share you… | — | |
| Community | Roadmap Hey everyone! This is an update about the next Events and our future plans: Gamesground Event · November 13–16, 2025 · Try out a new version of the game at the Gamesground event in Berlin! Playtesting Event · A random selection of people will be able to test the Game. · Join the discord to enter the feedback discussion! Demo Release · based on your feedback we will release an open Steam Demo of… | — | |
| Community | We're participating in Gamescom in Cologne! If you're also at Gamescom: Come visit our booth to talk to the three of us and test an early version of Wanderburg! We look forward to meeting you! August 20-24, 2025 Where? Hall 10.2 E010 D011 - Home of Indies Cheers! The developers | — | |
| Community | Big Thank You for 70k Wishlists! & Extended Wanderburg Trailer Hey everyone, We wanted to thank you for all of the support and attention you've given Wanderburg so far! We couldn't have imagined a better reception and are super hyped and grateful to all of you. It's absolutely mind blowing to us that over 70k of you have wishlisted Wanderburg in just 1.5 months! And as many of you know, wishlisting and following is super important for us indie devs, as it… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.