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WanderburgNewsAchievement Rebalancing
In-game event

Achievement Rebalancing

Wanderburg · published 10 Sep 2026, 13:35 UTC

All newsPlayers around this dateRead on Steam

Hi everyone!

Now that we have better statistics from all of you playing, we took some time to rebalance our stats-based achivements, so that you don't have to grind quite as hard. We also changed the naming convention of the "distance travelled" achievements to meters, because that's what we're actually tracking (we kept kilometers in the description)

The changes are:

Distance Travelled:

Tier 1: 10km (10.000m)
Tier 2: 100km (100.000m)
Tier 3: 1000km > 250km(250.000m)
Tier 4: 5000km > 500km(500.000m)
Tier 5: 10.000km > 1000km(1000.000m)Bosses killed:

Tier 1: 10
Tier 2: 25
Tier 3: 50
Tier 4: 100 > 75
Tier 5: 500 > 100Units consumed:

Tier 1: 1000
Tier 2: 5000
Tier 3: 10.000 > 7.500
Tier 4: 50.000 > 10.000
Tier 5: 100.000 > 25.000Vehicle Tiers stay the same.There still remains the issue of "You Won!" and "All Biomes Won!" only being checked when you don't go into overtime when you win - we will fix this in the coming update, but still need to test if that build is safe. Be assured your progress is saved, and the achivement will be triggered in the futureEs gibt nur eine Burg.
- Johannes from Randwerk

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