Pronoun Palace
Playing now
121−9 vs. yesterday
23%of peak
All-time peak
535Jun 2026
Playing now
121−9 vs. yesterday
All-time peak
535Jun 2026
| Published | Title | Build |
|---|---|---|
| Patch Notes - 1.2.9 introducing 1.2.9: the feet update. wait no i take it back Additions - added new non-canonical dialogue to the nobody fight on hazel clearance! like the red clearance dialogue, this is only obtainable on normal runs with unlocks enabled! what would these characters say if they had a little less inhibition...? - added feet sounds to jubilist so their footsteps no longer sound like shoes - someth… | 24938169 | |
| Patch Notes - 1.2.8 a couple fixes for the last patch! sorry i don't have a bit this time Changes - j/o permit and slashfic now work on trigrams as well, splitting them into triple slashed tiles Fixes - fixed lip balm label still saying "Freeze a row", changed to "Freeze tiles" - fixed hole punched tiles still charging spells with the letter on the tile before punching - bomb exploding intent now disappears when p… | — | |
| Patch Notes - 1.2.7 happy social security day! on today's daily, all spells are your friend's ssn! again! Additions - added a special star icon for special dailies to let you know this one's gonna be a little wacky Changes - nerfed lip balm "Freeze ALL tiles in a row." > "Freeze ANY tile, and the tiles directly to the left and right." - nerfed fishing rifle: now has a 1 second cooldown between shots - reduced the… | 24744713 | |
| Patch Notes - 1.2.6 fixes, mostly for modders! Fixes - added a drop shadow to the spell completion ribbon - fixed randomize charge failsafe for spells that don't have a randomizable charge (prevents a crash if a spell that should not be esoteric somehow becomes esoteric) - fixed corkline tiles dropped in during fisher nobody fight having no type (not wood or plastic but a secret third thing... <null>!) - red clear… | 24675085 | |
| Patch Notes - 1.2.5 some new final nobody dialogue, food for completionists, and more work towards mod support! yippee! Features - added a new nobody conversation for each character on red clearance... note that since these are story cutscenes, you'll only be able to see them on a non-seeded run with unlocks enabled! one last reward for the grind! - added a new nobody conversation for addict while holding pliers -… | 24580576 | |
| Patch Notes - 1.2.4 update!! fun daily tomorrow!! whee!! Changes - the last daily of every month will now be a hazel clearance daily. good luck tomorrow, everyone! - additionally, the friend's ssn daily will now repeat every august 14th, on the anniversary of social security. how festive! - switched the game's font from Suwannaphum, a Khmer font that out of necessity happened to have a good ASCII character set, to… | 24487546 | |
| Patch Notes - 1.2.3 some polish, save backups, and fixes. hopefully not too many more of these hotfixes before i go back to working on mod support and the boss update! Changes / Additions - gave xrafstar some killer new death sfx and other sound polish - added a sniff sound when snowball wipes his nose - added a simple save backup system that runs seamlessly in the background. if a file goes missing or winds up wi… | — | |
| Patch Notes - 1.2.2 more little fixes associated with the recent update Changes - leaderboard now displays top 50 entries instead of top 20, as well as all friends and 25 above and below your own Fixes - fixed frozen ssn description saying "an frozen" instead of "a frozen" - fixed eternal tiles not being removed when strawman self-destructs - fixed friend's ssn usernames not being updated until reloading the leade… | — | |
| Patch Notes - 1.2.1 hotfix!!! well it's for an issue that wouldn't happen until tomorrow. so it's like a precognitive hotfix..? Fixes - fixed forced spells on dailies being unable to get curses also i updated the game to godot 4.7.1. i was worried that this patch note would be too tiny being a one line fix so i'm glad that i have that to fill out space with. and this sentence i guess? well the one before that one.… | — | |
| Patch Notes - 1.2.0 we are still hard at work on the boss update, but we've also been working on a pretty large patch with a lot of little goodies! Additions - added a sneaky new spell.. maybe you'll find it once or twice on tomorrow's daily! hint, hint (that's 7/20/2026, btw) Changes - buffed modern heart's charge type from "uncommon" letters to "very common" letters - buffed j/o permit's charge from 3 very commo… | 24286332 | |
| Patch Notes - 1.1.5 i'm sorry that there aren't funny bits about new words in the little hotfix patches Additions / Changes - added a speedrun timer to the options menu as an alternative mode for the battle timer. it times the full run (playable time only) with precision to the hundredth of a second, and causes act and run summary times to be displayed at the same precision - doubled the number of flies around xra… | — | |
| Patch Notes 1.1.4 hotfix for oops Fixes - caps lock can now properly hit coal tiles if there are no other options and convert them to a random capital - fixed haze tiles not spreading (they used the effect priority system and i forgot to update them) - fixed visual issues with haze tiles that i'm pretty sure have been in the game since launch (color snapping instead of smoothly transitioning to blinking, not ret… | — | |
| Patch Notes - 1.1.3 we're mostly focused on the new bosses now but there's still time for your regularly scheduled bugfixes Changes - tweaked the system enemies and spells that pick random tiles use to prioritize targeting certain statuses. mostly, things should remain similar to now, but there's a lot less granularity in replacement order when spells override neutral statuses, and enemies that place statuses with… | — | |
| Patch Notes - 1.1.2 what a relaxing day with nothing of note happening. perfect time to spend 4 hours adding 4200 words to the dictionary. Changes - nerfed verification can's acid. wait you're telling me that's a spell and not an enemy? now converts the top row of tiles to acid, even if they're already acid, so you can use it multiple times in a row "safely". - many spells that previously did not work on coal tile… | — | |
| Patch Notes - 1.1.1 cadence put me in the dumpster out back so she could write the last patch note but i'm baack Changes - wildcards will now prioritize Lump categories and deprioritize repeat words if playing a clearance that disallows them - fisher's nobody fight now has no preview row, seeing as it would never have any effect. (final boss) - corkline now directly adds a wildcard to the board in fisher's nobody… | 23839388 | |
| Patch Notes - 1.0.23 fixes Fixes - fixes an issue breaking tooltips in spell select - removed some invalid words, mostly typos made when adding to the dictionary Additions - daily runs are now indicated in game by the difficulty disk used for the menu button becoming a calendar | — | |
| Patch Notes - 1.0.22 words words words words Changes - housebroken passcode is now prioritized when resolving wildcards - slashfic and dna tweezers unlocks must now be achieved in a single word (words separated by hole punch do not count) - slightly nicer "is not a word" warning Fixes - fixed clown cache being usable in spell select, which could lead to desynced spells on the same seed Words - 800+ new words - high… | — | |
| Patch Notes - 1.0.21 little things Additions / Changes - MBA nerf: can no longer submit repeat words on Cerulean Clearance+ - added a new on-key sucking sound for filter feeder - added a floating away sound for noppy Fixes - changed '"X" is not a word!' to '"X" is not a word! (Or it's proper.)' to clarify that proper words are not allowed - fixed some quotes that weren't sufficiently fancy - fixed bug spray settlin… | — | |
| Patch Notes - 1.0.20 back to your regularly scheduled programming Fixes - changed "will cancel the attack" in parry description to "will cancel the enemy's attack", and "Attack will be cancelled by" when a word is spelled that will parry the enemy to "The enemy's attack is being cancelled by" - on the last difficulty, rerolling the board will now create no plastic tiles - fixed addict nobody's concentration attack… | — | |
| Patch Notes - 1.0.19 the big one! btw the reason i'm skipping numbers is because there are secret patches and you can't have them the big change in this update is the new save format. the game can now detect and notify you about corrupted saves instead of just crashing, and even tell you which files exactly are corrupted. i'm also now saving files in a much safer way (writing them to a temp file then copying them o… | 23710313 | |
| Patch Notes - 1.0.16 slowing my roll a little. small fixes while i figure out save stuff Fixes - fixed steam achievements not being granted for overall difficulty progression (you should get them automatically when you relaunch) - fixed clicking on speech bubbles blocking mouse input / not progressing them - fixed a visual error with "Achievements Disabled" text when disabling achievements after playing a daily run | — | |
| Patch Notes - 1.0.15 this patch is mainly a stopgap fix for a rare issue some users have had with save corruption. i've added a new hotkey, CTRL+SHIFT+9, which can be used in the save select menu to set your save file's achievements from your steam achievements. if your save becomes corrupted, this should allow you to recover most of your progress, save for spell / word stats and phonebook data. the central issue h… | — | |
| Patch Notes - 1.0.13 little patch today i'm exhausted need a little rest Fixes - fixed being able to click spells really fast in spell select to select multiple of them - fixed a softlock when submitting words with red tape - fixed submitting with mba not disabling laced until the word submission is complete - typo in pentameter description (said "with a (JKL)" instead of "with a 5 (JKL)") - changed delete button t… | — | |
| Patch Notes - 1.0.12 stay to the end for the punchline Additions - added a max fps setting, defaults to 120. sorry for running your gpus ragged i don't think the game really benefits from running at 250 fps that much Fixes - fixed t gel removing hole tiles that used to have an e on them - red letter and twelve gauge clay now count as won with when you win a run with a spell they have transformed / transformed into… | — | |
| Patch Notes - 1.0.11 it feels unnatural if i don't say something at the top here QOL / Additions - clover can now merge wildcards and numbers, picking the most common bigram/trigram you can spell with them. - added a sound for vampire teleporting away Fixes - fixed housebroken bopping to every third beat, which doesn't actually fit the song at all. now bops to every fourth beat like god intended. - fixed salt's las… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 25 Aug 2026 | Tue | 23:14 | Patch Notes - 1.2.9 | 24938169 | public | 3 | — |