Gamblers Table
Playing now
801−50 vs. yesterday
8.6%of peak
All-time peak
9,287Jan 2026
Playing now
801−50 vs. yesterday
All-time peak
9,287Jan 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Gamblers Table 2.0 Its finally here: The big 2.0 update for Gamblers Table is live! Thank you so much to all the testers who gave us their feedback during the last months! TLDR - What is new? · 3 New Coin Types with unique mechanics: Poker Chips, Nuclear Coins and Crypto Coins · 3 New Minigames: Slot Machine, Mining and Horse Racing · Reworked and expanded Talent Tree with over 200 Talents · Overall faster, more… | 24297377 | |
| In-game event | New Content on the Beta Branch! Exciting news everyone: We have been quietly working on a major content update for Gamblers Table and it is live right now for you to test on the public Steam beta branch. There is a small guide of how to access a testing branch at the end of this post. PLEASE NOTE: The content on the testing branch is still in active development; some graphics are still missing or placeholders and there might… | 21576159 | |
| In-game event | Skilltree Rework Hi everyone! We are currently working on an experimental update for Gamblers Table and are looking for some testers and feedback. Let me pre-face this by saying: This is not a content update! We know that you are eagerly awaiting new content but before adding new features we first would like to try improving the foundation of the game. The experimental build is a rework of the skilltree, it inc… | 22387806 | |
| In-game event | Patch Notes Implemented a rolling save system. This means the game continously generates backups of your save system. Should Steam Cloud act up, your PC crash or your power go out - then your save file should be backed up locally. We're extremely sorry to anyone that lost their save file. · Moved " Pocket Change " to the middle of the skill tree to make it more impactful and give more options at the beginn… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| 21538856 |
| Game update | Minor Patch Some minor changes and fixes · Show the tables next to the achievements that unlock them in the achievement tab · Steam Deck now opens the screen keyboard when interacting with input fiels like the hat search · Hide some unsupported features on Steam Deck (Hat Uploads) · Skill Tree button no longer shows a progress tool tip if all skill points have been acquired · Reset "Aflame" buff when sacri… | 21532681 |
| In-game event | Adding your feedback to Gamblers Table! Hey there! Sven (greenpixels) here. I'm the programmer for Gamblers Table and one of the two people that work on Gamblers Table. First of all, thank you so much for using the feedback form to such an extend. We're blown away. Almost 700 of you shared their opinions, suggestions and ideas. And its super interesting to read them all. I'd love to go over some of the data and talk about it with you… | 21516586 |
| Community | Gamblers Table Feedback Form Hi Gamblers! We are currently looking for feedback on Gamblers Table. The recent reviews have been rather negative and we're trying to figure out on how to best improve from here on out. We created a little feedback form that we would love you to take a look at. This is our first commercial Steam release and we believe that listening to the community feedback is the best direction forward. You… | — |
| Community | Its over 9000 (Gamblers)! Hello everyone! Gamblers Table just hit over 9000 concurrent players, which is ... just incredible . Thank you so much for playing our game and sharing all your feedback, kind words and ideas with us! At the moment, we are trying to fix all sorts of little problems and bugs that you guys encountered and reported. Here is a quick overview of some of the latest changes: · We uploaded a first bala… | — |
| Game update | Fix: Stability Update Some people were experiencing crashes late into the game. I may have identified a possible issue and hope that this resolves the problem for the people affected. Please let me know. · This change should also improve performance in the later stages of the game | — |
| Game update | Minor Fix: Cloud Saving Applied a change that should hopefully resolve issues with cloud saving. Let me know if you run into any issues. Remember that you can always additionally save your savefile to a text file via the options menu to back it up - aswell as load it from there | — |
| Game update | Patch Notes A lot of you were frustrated about "Oxidation" being way too overpowered and we heard you. The multiplier of "Oxidation" has been set to 3000 · We have also reduced the requirement needed for skill points as a lot of you rightfully mentioned that it takes too long · Fixed several bugs regarding jittery popups and notifications · Updated localization and fixed some translation issues · Fixed a b… | — |
| News | Gamblers Table is out now! 🪙 Gamblers Table has just released! We are super thankful to all the feedback, suggestions, bug-reports, ideas, playtesters and demo-players we've gotten over this past exciting year. In case you already played the demo, you can import your progress but we highly recommend to start a new game because we updated the early-mid game with new skills and you would just skip a lot of that new content b… | — |
| Game update | Bugfix Fixed an issue where setting the speed scaling to maximum while having a high amount of "Hard Worker" upgrades would result in helpers not flipping coins · Fixed an issue where "Completionist" would not unlock on startup despite having skilled all skills in the skill tree · Fixed an issue where steam achievements would only update once the game was closed | — |
| Announcement | Release Announcement & Demo Update December Update Release Announcement & Demo Update Table of contents: · Release Date · Demo Update · Community Spotlight · Art · Videos · Localization · Closing Remarks Release Date Hello everyone! Both Tim (Bossforge) and I have been working day and night for the last months and are excited to finally share some huge news: ... Gamblers Table will officially release on the 11th of January 2026… | — |
| Community | Gambling in Gamblers Table Hey there! Welcome to the October update for the development progress of Gamblers Table. In this update post I'd like to go over some new cool features, new gameplay elements and more UI and QoL improvements, FAQ I'd also like to use this platform to answer some frequently asked questions we have received over the past months, so lets start with that! · Question: Why has the game not released y… | — |
| Community | September Update Hey everybody! It’s been a while since we shared our progress, so we are happy to finally give you an update on what we have been working on! First of all, I’m proud to show off the current talent tree. We added 10(!) new talents so far, which brings the current total to 19, more than twice the amount of the Demo! I don’t want to spoil them all already, so you can speculate a bit based on the i… | — |
| In-game event | Rethinking UI in Gamblers Table Hey there! As of until now, I was really displeased with the UI in Gamblers Table. Depending on what language you selected it could happen that text was not properly aligned, overflowed or was down-right impossible to read. Speaking of "impossible to read" - on small devices it was just that - impossible to read. Sadly, the engine I am working with has no native functionality to easily scale te… | — |
| In-game event | Accessibility in Gamblers Table Demo Hey there! The demo seems to be doing well. Seeing your discord messages, mails, reviews, blog posts, videos ... it is super exciting and we could not be happier. We've just reached 40.000 wishlists! As a team of just two, we did not expect for things to go the way they're currently going. We both truly appreciate it, thank you. I've got some exciting new to share. Among some quality of life ch… | — |
| Community | The Gamblers Table Demo is Out Now! Hi everyone, great news: the Demo of Gamblers Table is now available! What to expect from the demo: · Toss coins to earn money · Buy new coins and upgrade them in a variety of ways · 3 different coin types · Hire helpers to automate the coin tossing · Hats! · Prestige system: restart the game with powerful new talents · 9 Unlockable talent points · Steamdeck support This is just the beginning W… | — |
| Community | Demo release date, 30k club and new features Great news! We have been hard at work on the upcoming steam demo and it even has a release date! We will launch the demo next week on the 23rd of July ! If you have played the prototype version on itch you might wonder what is going to be different in the Steam Demo. We actually overhauled it quite a lot: · The balancing has been dramatically improved · New prestige mechanic and a talent tree ·… | — |
| Community | New Milestone, Steamdeck and Twitch Support It’s only been two weeks since we reached 10.000 Wishlists and here we are already at the next milestone of 20.000! Thank you all for following us and showing your support and interest in Gamblers Table, this is nothing but amazing! Just as last time we would like to share some development updates. First, we have been working on Steamdeck support: Due to popular request, here is a very early sc… | — |
| Community | Thank you all for 10K Wishlists! Hey everyone, we reached our first big milestone! Its been less than 3 weeks and we already made it to 10k Wishlists! Thank you all so much! We would have never guessed that so many people would be interested in our little incremental game. As a thank you I wanted to share some GIFs of what we are working on for the full version of the game: We added hats so you can better distinguish your litt… | — |
| Community | Gamblers Table is coming to Steam! Hi everyone, We are excited to announce that Gamblers Table will be coming to Steam! First, let us give you a quick rundown of who we are and where the idea for Gamblers Table came from. We are Greenpixels and Bossforge, a team of two hobbyist indie devs from Germany. Earlier this year we wanted to work on just a small prototype together and set ourselves a deadline of 3 weeks. Since we are bot… | — |