Gearbound: Odyssey
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Gearbound Development Progress Report Week of June 7–13, 2026 Gearbound Development Progress Report Week of June 7–13, 2026 Hey everyone! Here is this week’s development progress report for Gearbound: Odyssey . Weapon System Improvements A large portion of this week was focused on expanding and improving the modular weapon system. · Continued development of the ranged and melee weapon inventory. · Added support for weapon-specific animation overrides. · E… | — | |
| Game update | Updating UI Testing out new UI features | 21234921 | |
| Major update | Gearbound: Odyssey – Fresh Start, First Steps into Verdant Rise Hey everyone, Today’s update is a big milestone for Gearbound: Odyssey, so I wanted to give a clear rundown of where the game is at and what’s actually playable right now. A Fresh Rewrite of Gearbound We’ve been hard at work rewriting major parts of the game to set up a stronger foundation for the future. This means systems, tools, and content are being rebuilt with long-term development in min… | 20932602 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.