The Seven Enchantments
Last seen
0Sampled 6 hours ago · not a live figure
—of peak
All-time peak
06 Sep 2026
Last seen
0Sampled 6 hours ago · not a live figure
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Esports | We're Building Something New — And It's Unlike Anything We've Done Before Hey everyone, We have been hard at work on our next game and we are incredibly excited to finally show it to you. Introducing: Gatekeeper Simulator: Inner Circle You stand at the entrance of a powerful secret society. Visitors approach. Some belong. Some are lying. Some are dangerous. Your job? Inspect them. Follow the protocol. Decide who gets in. One wrong decision could let danger inside — a… | — | |
| Community | Gatekeeper Simulator: Inner Circle – Steam Page Now Live The Steam page for Gatekeeper Simulator: Inner Circle is now live. In this first-person inspection simulator, you stand at the entrance of a secret society and decide who is allowed to enter. Every visitor brings a story, items to inspect, and sometimes a lie. Follow the protocol, examine their details carefully, and make the final decision. But your work doesn’t end at the gate. After each shi… | — | |
| Major update | Critical Stability Fixes, New Tutorials & Optimization Hello everyone, We have just deployed a major update focused on improving the overall stability of the game and smoothing out the new player experience. We heard your feedback regarding crashes and navigation issues, and we have been working hard to address them. Here is what you can expect in this update: Critical Stability & Performance · No More Startup Crashes: We fixed an issue that caused… | — | |
| Community | Crash Fixes Coming Soon Hello everyone, We know some of you have been experiencing crashes, and we want to assure you that we’re actively working on resolving them. Stability is our top priority right now, and we’ve been digging into the reports to make sure the fixes are thorough and lasting. The good news: a new update addressing these issues is on track to be released by the end of this week . Alongside crash fixes… | — | |
| Major update | Patch 1.0.1 Overview This update focuses on improving stability, navigation clarity, and overall readability of core systems based on early player feedback. Key Focus Areas · Core Stability: Significant fixes have been implemented to improve performance and eliminate common crashes. · Streamlined Navigation: The initial forest area has been reworked to be more focused and linear, improving early-game flow.… | — | |
| Major update | Optimization When the demo launched, there were problems with optimization, where players on high-end graphics cards had a bad experience and low frame rates. Since then, we worked tirelessly on the optimization side of the game. There is still room to improve, but as of now, the game is playable on mobile GTX 1070 on high settings, getting around 50 FPS while being in highly detailed areas. | — | |
| Game update | Patch Note 1 Some of the areas were not loading properly during gameplay. | — | |
| Community | We are Live ! The Seven Enchantments is Out Now We’re live. Small team in Tbilisi. Years of pressure. We refused to quit. The Seven Enchantments is out now. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.