The Seven Enchantments
Last seen
0Sampled 1 hour ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 1 hour ago · not a live figure
All-time peak
012 Sep 2026
| Published | Title | Build |
|---|---|---|
| Critical Stability Fixes, New Tutorials & Optimizationmajor Hello everyone, We have just deployed a major update focused on improving the overall stability of the game and smoothing out the new player experience. We heard your feedback regarding crashes and navigation issues, and we have been working hard to address them. Here is what you can expect in this update: Critical Stability & Performance · No More Startup Crashes: We fixed an issue that caused… | 21244001 | |
| Patch 1.0.1major Overview This update focuses on improving stability, navigation clarity, and overall readability of core systems based on early player feedback. Key Focus Areas · Core Stability: Significant fixes have been implemented to improve performance and eliminate common crashes. · Streamlined Navigation: The initial forest area has been reworked to be more focused and linear, improving early-game flow.… | — | |
| Optimizationmajor When the demo launched, there were problems with optimization, where players on high-end graphics cards had a bad experience and low frame rates. Since then, we worked tirelessly on the optimization side of the game. There is still room to improve, but as of now, the game is playable on mobile GTX 1070 on high settings, getting around 50 FPS while being in highly detailed areas. | — | |
| Patch Note 1 Some of the areas were not loading properly during gameplay. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 18 Dec 2025 | Thu | 16:30 | Critical Stability Fixes, New Tutorials & Optimization | 21244001 | public | 1 | — |